XRoom_Unity/Assets/beantowel/Aerosol/Scripts/Config.cs
2025-05-31 10:20:20 +03:30

14 lines
554 B
C#

using UnityEngine;
namespace Aerosol {
[CreateAssetMenu(fileName = "AerosolConfig", menuName = "ScriptableObjects/AerosolConfig")]
class Config : ScriptableObject {
public Material Skybox;
public Shader ComputeTransmittance;
public Shader ComputeDirectIrradiance;
public Shader ComputeSingleScattering;
public Shader ComputeScatteringDensity;
public Shader ComputeIndirectIrradiance;
public Shader ComputeMultipleScattering;
public ModelParams Params = Const.DefaultParam();
}
}