XRoom_Unity/.utmp/RelWithDebInfo/h4n4662u/arm64-v8a/android_gradle_build.json
2025-05-29 14:02:11 +03:30

39 lines
1.7 KiB
JSON

{
"buildFiles": [
"D:\\XRoom\\xroom\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\CMakeLists.txt",
"D:\\XRoom\\xroom\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\GameActivity\\CMakeLists.txt"
],
"cleanCommandsComponents": [
[
"C:\\Program Files\\Unity\\Hub\\Editor\\6000.0.48f1\\Editor\\Data\\PlaybackEngines\\AndroidPlayer\\SDK\\cmake\\3.22.1\\bin\\ninja.exe",
"-C",
"D:\\XRoom\\xroom\\.utmp\\RelWithDebInfo\\h4n4662u\\arm64-v8a",
"clean"
]
],
"buildTargetsCommandComponents": [
"C:\\Program Files\\Unity\\Hub\\Editor\\6000.0.48f1\\Editor\\Data\\PlaybackEngines\\AndroidPlayer\\SDK\\cmake\\3.22.1\\bin\\ninja.exe",
"-C",
"D:\\XRoom\\xroom\\.utmp\\RelWithDebInfo\\h4n4662u\\arm64-v8a",
"{LIST_OF_TARGETS_TO_BUILD}"
],
"libraries": {
"game::@d02bb112ea9f9c2ed29f": {
"toolchain": "toolchain",
"abi": "arm64-v8a",
"artifactName": "game",
"output": "D:\\XRoom\\xroom\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\build\\intermediates\\cxx\\RelWithDebInfo\\h4n4662u\\obj\\arm64-v8a\\libgame.so",
"runtimeFiles": []
}
},
"toolchains": {
"toolchain": {
"cCompilerExecutable": "C:\\Program Files\\Unity\\Hub\\Editor\\6000.0.48f1\\Editor\\Data\\PlaybackEngines\\AndroidPlayer\\NDK\\toolchains\\llvm\\prebuilt\\windows-x86_64\\bin\\clang.exe",
"cppCompilerExecutable": "C:\\Program Files\\Unity\\Hub\\Editor\\6000.0.48f1\\Editor\\Data\\PlaybackEngines\\AndroidPlayer\\NDK\\toolchains\\llvm\\prebuilt\\windows-x86_64\\bin\\clang++.exe"
}
},
"cFileExtensions": [],
"cppFileExtensions": [
"cpp"
]
}