XRoom_Unity/Assets/Police Conference Room/Prefabs/Windows door.prefab
2025-05-31 10:20:20 +03:30

235 lines
6.8 KiB (Stored with Git LFS)
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_SourcePrefab: {fileID: 0}
m_RootGameObject: {fileID: 1956908099636010}
m_IsPrefabAsset: 1
--- !u!1 &1897199002284528
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4973902726960758}
- component: {fileID: 33262807577399776}
- component: {fileID: 23556121467738176}
- component: {fileID: 65849780427257116}
m_Layer: 0
m_Name: Entrance door
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1940378506159790
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4166438381665120}
- component: {fileID: 33884451258360196}
- component: {fileID: 23656143410931288}
- component: {fileID: 64425047365581048}
m_Layer: 0
m_Name: windows door
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1956908099636010
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4611792842672604}
- component: {fileID: 111108342846604006}
m_Layer: 0
m_Name: Windows door
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4166438381665120
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1940378506159790}
m_LocalRotation: {x: 0.00000008146034, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: -0.000000051976492}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4611792842672604}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4611792842672604
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1956908099636010}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4973902726960758}
- {fileID: 4166438381665120}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4973902726960758
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1897199002284528}
m_LocalRotation: {x: 0.00000006657903, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.544972, y: 0, z: 0.02456217}
m_LocalScale: {x: 1, y: 1, z: 0.5066783}
m_Children: []
m_Father: {fileID: 4611792842672604}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23556121467738176
MeshRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1897199002284528}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 5ecbdab9bc60aeb4a8ed2883f54fafd1, type: 2}
- {fileID: 2100000, guid: c04319bdab113aa4e8f9fe3bf6fa32f4, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23656143410931288
MeshRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1940378506159790}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: c04319bdab113aa4e8f9fe3bf6fa32f4, type: 2}
- {fileID: 2100000, guid: 5ecbdab9bc60aeb4a8ed2883f54fafd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33262807577399776
MeshFilter:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1897199002284528}
m_Mesh: {fileID: 4300002, guid: a32cc224791c7b843b98ddecd889a4cd, type: 3}
--- !u!33 &33884451258360196
MeshFilter:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1940378506159790}
m_Mesh: {fileID: 4300000, guid: a32cc224791c7b843b98ddecd889a4cd, type: 3}
--- !u!64 &64425047365581048
MeshCollider:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1940378506159790}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 14
m_SkinWidth: 0.01
m_Mesh: {fileID: 4300000, guid: a32cc224791c7b843b98ddecd889a4cd, type: 3}
--- !u!65 &65849780427257116
BoxCollider:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1897199002284528}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.089103, y: 2.2071612, z: 0.21383376}
m_Center: {x: 0.544551, y: 1.1015781, z: -0.04632254}
--- !u!111 &111108342846604006
Animation:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1956908099636010}
m_Enabled: 1
serializedVersion: 3
m_Animation: {fileID: 0}
m_Animations:
- {fileID: 7400000, guid: a32cc224791c7b843b98ddecd889a4cd, type: 3}
- {fileID: 7400002, guid: a32cc224791c7b843b98ddecd889a4cd, type: 3}
m_WrapMode: 0
m_PlayAutomatically: 1
m_AnimatePhysics: 0
m_CullingType: 0