XRoom_Unity/Assets/Paroxe/PDFRenderer/API/PDFAsset.cs
2025-05-31 10:20:20 +03:30

26 lines
539 B
C#

using UnityEngine;
namespace Paroxe.PdfRenderer
{
/// <summary>
/// For internal use only.
/// </summary>
public class PDFAsset : ScriptableObject
{
[SerializeField]
public byte[] m_FileContent;
[SerializeField]
public string m_Password;
public string Password
{
get { return m_Password; }
set { m_Password = value; }
}
public void Load(byte[] fileContent)
{
m_FileContent = fileContent;
}
}
}