XRoom_Unity/Assets/billboard.cs
2025-05-31 10:20:20 +03:30

13 lines
335 B
C#

using UnityEngine;
public class Billboard : MonoBehaviour
{
public float speed=1;
void Update()
{
Vector3 targetPosition = Camera.main.transform.position;
targetPosition.y = speed* transform.position.y; // جلوگیری از چرخش روی محور Y
transform.LookAt(targetPosition);
}
}