# CMAKE generated file: DO NOT EDIT! # Generated by "Ninja" Generator, CMake Version 3.22 # This file contains all the build statements describing the # compilation DAG. # ============================================================================= # Write statements declared in CMakeLists.txt: # # Which is the root file. # ============================================================================= # ============================================================================= # Project: Unity # Configurations: RelWithDebInfo # ============================================================================= ############################################# # Minimal version of Ninja required by this file ninja_required_version = 1.5 ############################################# # Set configuration variable for custom commands. CONFIGURATION = RelWithDebInfo # ============================================================================= # Include auxiliary files. ############################################# # Include rules file. include CMakeFiles/rules.ninja # ============================================================================= ############################################# # Logical path to working directory; prefix for absolute paths. cmake_ninja_workdir = D$:/Project/xroom/XRoom_back/.utmp/RelWithDebInfo/486f5x2a/arm64-v8a/ ############################################# # Utility command for edit_cache build CMakeFiles/edit_cache.util: CUSTOM_COMMAND COMMAND = cmd.exe /C "cd /D D:\Project\xroom\XRoom_back\.utmp\RelWithDebInfo\486f5x2a\arm64-v8a && D:\AndroidSDK\cmake\3.22.1\bin\cmake.exe -E echo "No interactive CMake dialog available."" DESC = No interactive CMake dialog available... restat = 1 build edit_cache: phony CMakeFiles/edit_cache.util ############################################# # Utility command for rebuild_cache build CMakeFiles/rebuild_cache.util: CUSTOM_COMMAND COMMAND = cmd.exe /C "cd /D D:\Project\xroom\XRoom_back\.utmp\RelWithDebInfo\486f5x2a\arm64-v8a && D:\AndroidSDK\cmake\3.22.1\bin\cmake.exe --regenerate-during-build -SD:\Project\xroom\XRoom_back\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp -BD:\Project\xroom\XRoom_back\.utmp\RelWithDebInfo\486f5x2a\arm64-v8a" DESC = Running CMake to regenerate build system... pool = console restat = 1 build rebuild_cache: phony CMakeFiles/rebuild_cache.util # ============================================================================= # Write statements declared in CMakeLists.txt: # D:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/CMakeLists.txt # ============================================================================= # ============================================================================= # Object build statements for SHARED_LIBRARY target game ############################################# # Order-only phony target for game build cmake_object_order_depends_target_game: phony || GameActivity/CMakeFiles/game.dir build GameActivity/CMakeFiles/game.dir/UGAApplication.cpp.o: CXX_COMPILER__game_RelWithDebInfo D$:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAApplication.cpp || cmake_object_order_depends_target_game DEFINES = -DEXTERNAL_GAME_ACTIVITY_CODE -Dgame_EXPORTS DEP_FILE = GameActivity\CMakeFiles\game.dir\UGAApplication.cpp.o.d FLAGS = -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -fexceptions -frtti -stdlib=libc++ -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG -fPIC INCLUDES = -ID:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity -isystem C:/Users/hivad/grad/caches/transforms-3/4533d298259fc52a43021fce53f5e4a9/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include OBJECT_DIR = GameActivity\CMakeFiles\game.dir OBJECT_FILE_DIR = GameActivity\CMakeFiles\game.dir build GameActivity/CMakeFiles/game.dir/UGAConfiguration.cpp.o: CXX_COMPILER__game_RelWithDebInfo D$:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAConfiguration.cpp || cmake_object_order_depends_target_game DEFINES = -DEXTERNAL_GAME_ACTIVITY_CODE -Dgame_EXPORTS DEP_FILE = GameActivity\CMakeFiles\game.dir\UGAConfiguration.cpp.o.d FLAGS = -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -fexceptions -frtti -stdlib=libc++ -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG -fPIC INCLUDES = -ID:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity -isystem C:/Users/hivad/grad/caches/transforms-3/4533d298259fc52a43021fce53f5e4a9/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include OBJECT_DIR = GameActivity\CMakeFiles\game.dir OBJECT_FILE_DIR = GameActivity\CMakeFiles\game.dir build GameActivity/CMakeFiles/game.dir/UGADebug.cpp.o: CXX_COMPILER__game_RelWithDebInfo D$:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGADebug.cpp || cmake_object_order_depends_target_game DEFINES = -DEXTERNAL_GAME_ACTIVITY_CODE -Dgame_EXPORTS DEP_FILE = GameActivity\CMakeFiles\game.dir\UGADebug.cpp.o.d FLAGS = -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -fexceptions -frtti -stdlib=libc++ -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG -fPIC INCLUDES = -ID:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity -isystem C:/Users/hivad/grad/caches/transforms-3/4533d298259fc52a43021fce53f5e4a9/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include OBJECT_DIR = GameActivity\CMakeFiles\game.dir OBJECT_FILE_DIR = GameActivity\CMakeFiles\game.dir build GameActivity/CMakeFiles/game.dir/UGAEntry.cpp.o: CXX_COMPILER__game_RelWithDebInfo D$:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAEntry.cpp || cmake_object_order_depends_target_game DEFINES = -DEXTERNAL_GAME_ACTIVITY_CODE -Dgame_EXPORTS DEP_FILE = GameActivity\CMakeFiles\game.dir\UGAEntry.cpp.o.d FLAGS = -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -fexceptions -frtti -stdlib=libc++ -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG -fPIC INCLUDES = -ID:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity -isystem C:/Users/hivad/grad/caches/transforms-3/4533d298259fc52a43021fce53f5e4a9/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include OBJECT_DIR = GameActivity\CMakeFiles\game.dir OBJECT_FILE_DIR = GameActivity\CMakeFiles\game.dir build GameActivity/CMakeFiles/game.dir/UGAInput.cpp.o: CXX_COMPILER__game_RelWithDebInfo D$:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAInput.cpp || cmake_object_order_depends_target_game DEFINES = -DEXTERNAL_GAME_ACTIVITY_CODE -Dgame_EXPORTS DEP_FILE = GameActivity\CMakeFiles\game.dir\UGAInput.cpp.o.d FLAGS = -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -fexceptions -frtti -stdlib=libc++ -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG -fPIC INCLUDES = -ID:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity -isystem C:/Users/hivad/grad/caches/transforms-3/4533d298259fc52a43021fce53f5e4a9/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include OBJECT_DIR = GameActivity\CMakeFiles\game.dir OBJECT_FILE_DIR = GameActivity\CMakeFiles\game.dir build GameActivity/CMakeFiles/game.dir/UGAInputKeyEvent.cpp.o: CXX_COMPILER__game_RelWithDebInfo D$:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAInputKeyEvent.cpp || cmake_object_order_depends_target_game DEFINES = -DEXTERNAL_GAME_ACTIVITY_CODE -Dgame_EXPORTS DEP_FILE = GameActivity\CMakeFiles\game.dir\UGAInputKeyEvent.cpp.o.d FLAGS = -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -fexceptions -frtti -stdlib=libc++ -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG -fPIC INCLUDES = -ID:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity -isystem C:/Users/hivad/grad/caches/transforms-3/4533d298259fc52a43021fce53f5e4a9/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include OBJECT_DIR = GameActivity\CMakeFiles\game.dir OBJECT_FILE_DIR = GameActivity\CMakeFiles\game.dir build GameActivity/CMakeFiles/game.dir/UGAInputMotionEvent.cpp.o: CXX_COMPILER__game_RelWithDebInfo D$:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAInputMotionEvent.cpp || cmake_object_order_depends_target_game DEFINES = -DEXTERNAL_GAME_ACTIVITY_CODE -Dgame_EXPORTS DEP_FILE = GameActivity\CMakeFiles\game.dir\UGAInputMotionEvent.cpp.o.d FLAGS = -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -fexceptions -frtti -stdlib=libc++ -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG -fPIC INCLUDES = -ID:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity -isystem C:/Users/hivad/grad/caches/transforms-3/4533d298259fc52a43021fce53f5e4a9/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include OBJECT_DIR = GameActivity\CMakeFiles\game.dir OBJECT_FILE_DIR = GameActivity\CMakeFiles\game.dir build GameActivity/CMakeFiles/game.dir/UGASoftKeyboard.cpp.o: CXX_COMPILER__game_RelWithDebInfo D$:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGASoftKeyboard.cpp || cmake_object_order_depends_target_game DEFINES = -DEXTERNAL_GAME_ACTIVITY_CODE -Dgame_EXPORTS DEP_FILE = GameActivity\CMakeFiles\game.dir\UGASoftKeyboard.cpp.o.d FLAGS = -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -fexceptions -frtti -stdlib=libc++ -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG -fPIC INCLUDES = -ID:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity -isystem C:/Users/hivad/grad/caches/transforms-3/4533d298259fc52a43021fce53f5e4a9/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include OBJECT_DIR = GameActivity\CMakeFiles\game.dir OBJECT_FILE_DIR = GameActivity\CMakeFiles\game.dir # ============================================================================= # Link build statements for SHARED_LIBRARY target game ############################################# # Link the shared library D:\Project\xroom\XRoom_back\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\build\intermediates\cxx\RelWithDebInfo\486f5x2a\obj\arm64-v8a\libgame.so build D$:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/build/intermediates/cxx/RelWithDebInfo/486f5x2a/obj/arm64-v8a/libgame.so: CXX_SHARED_LIBRARY_LINKER__game_RelWithDebInfo GameActivity/CMakeFiles/game.dir/UGAApplication.cpp.o GameActivity/CMakeFiles/game.dir/UGAConfiguration.cpp.o GameActivity/CMakeFiles/game.dir/UGADebug.cpp.o GameActivity/CMakeFiles/game.dir/UGAEntry.cpp.o GameActivity/CMakeFiles/game.dir/UGAInput.cpp.o GameActivity/CMakeFiles/game.dir/UGAInputKeyEvent.cpp.o GameActivity/CMakeFiles/game.dir/UGAInputMotionEvent.cpp.o GameActivity/CMakeFiles/game.dir/UGASoftKeyboard.cpp.o | C$:/Users/hivad/grad/caches/transforms-3/4533d298259fc52a43021fce53f5e4a9/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/libs/android.arm64-v8a/libgame-activity_static.a LANGUAGE_COMPILE_FLAGS = -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -fexceptions -frtti -stdlib=libc++ -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG LINK_FLAGS = -Wl,--build-id=sha1 -Wl,--no-rosegment -Wl,--fatal-warnings -Qunused-arguments -Wl,--no-undefined LINK_LIBRARIES = -landroid C:/Users/hivad/grad/caches/transforms-3/4533d298259fc52a43021fce53f5e4a9/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/libs/android.arm64-v8a/libgame-activity_static.a -llog -latomic -lm OBJECT_DIR = GameActivity\CMakeFiles\game.dir POST_BUILD = cd . PRE_LINK = cd . SONAME = libgame.so SONAME_FLAG = -Wl,-soname, TARGET_FILE = D:\Project\xroom\XRoom_back\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\build\intermediates\cxx\RelWithDebInfo\486f5x2a\obj\arm64-v8a\libgame.so TARGET_PDB = game.so.dbg ############################################# # Utility command for edit_cache build GameActivity/CMakeFiles/edit_cache.util: CUSTOM_COMMAND COMMAND = cmd.exe /C "cd /D D:\Project\xroom\XRoom_back\.utmp\RelWithDebInfo\486f5x2a\arm64-v8a\GameActivity && D:\AndroidSDK\cmake\3.22.1\bin\cmake.exe -E echo "No interactive CMake dialog available."" DESC = No interactive CMake dialog available... restat = 1 build GameActivity/edit_cache: phony GameActivity/CMakeFiles/edit_cache.util ############################################# # Utility command for rebuild_cache build GameActivity/CMakeFiles/rebuild_cache.util: CUSTOM_COMMAND COMMAND = cmd.exe /C "cd /D D:\Project\xroom\XRoom_back\.utmp\RelWithDebInfo\486f5x2a\arm64-v8a\GameActivity && D:\AndroidSDK\cmake\3.22.1\bin\cmake.exe --regenerate-during-build -SD:\Project\xroom\XRoom_back\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp -BD:\Project\xroom\XRoom_back\.utmp\RelWithDebInfo\486f5x2a\arm64-v8a" DESC = Running CMake to regenerate build system... pool = console restat = 1 build GameActivity/rebuild_cache: phony GameActivity/CMakeFiles/rebuild_cache.util # ============================================================================= # Target aliases. build game: phony D$:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/build/intermediates/cxx/RelWithDebInfo/486f5x2a/obj/arm64-v8a/libgame.so build libgame.so: phony D$:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/build/intermediates/cxx/RelWithDebInfo/486f5x2a/obj/arm64-v8a/libgame.so # ============================================================================= # Folder targets. # ============================================================================= ############################################# # Folder: D:/Project/xroom/XRoom_back/.utmp/RelWithDebInfo/486f5x2a/arm64-v8a build all: phony GameActivity/all # ============================================================================= ############################################# # Folder: D:/Project/xroom/XRoom_back/.utmp/RelWithDebInfo/486f5x2a/arm64-v8a/GameActivity build GameActivity/all: phony D$:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/build/intermediates/cxx/RelWithDebInfo/486f5x2a/obj/arm64-v8a/libgame.so # ============================================================================= # Built-in targets ############################################# # Re-run CMake if any of its inputs changed. build build.ninja: RERUN_CMAKE | CMakeCache.txt CMakeFiles/3.22.1-g37088a8-dirty/CMakeCCompiler.cmake CMakeFiles/3.22.1-g37088a8-dirty/CMakeCXXCompiler.cmake CMakeFiles/3.22.1-g37088a8-dirty/CMakeSystem.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/CMakeCInformation.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/CMakeCXXInformation.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/CMakeCommonLanguageInclude.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/CMakeGenericSystem.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/CMakeInitializeConfigs.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/CMakeLanguageInformation.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/CMakeSystemSpecificInformation.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/CMakeSystemSpecificInitialize.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Compiler/CMakeCommonCompilerMacros.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Compiler/Clang-C.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Compiler/Clang-CXX.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Compiler/Clang.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Compiler/GNU.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Platform/Android-Clang-C.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Platform/Android-Clang-CXX.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Platform/Android-Clang.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Platform/Android-Common.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Platform/Android-Initialize.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Platform/Android.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Platform/Linux.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Platform/UnixPaths.cmake D$:/AndroidSDK/ndk23/23.1.7779620/build/cmake/adjust_api_level.cmake D$:/AndroidSDK/ndk23/23.1.7779620/build/cmake/android.toolchain.cmake D$:/AndroidSDK/ndk23/23.1.7779620/build/cmake/flags.cmake D$:/AndroidSDK/ndk23/23.1.7779620/build/cmake/hooks/post/Android-Clang.cmake D$:/AndroidSDK/ndk23/23.1.7779620/build/cmake/hooks/post/Android.cmake D$:/AndroidSDK/ndk23/23.1.7779620/build/cmake/hooks/pre/Android-Clang.cmake D$:/AndroidSDK/ndk23/23.1.7779620/build/cmake/hooks/pre/Android-Initialize.cmake D$:/AndroidSDK/ndk23/23.1.7779620/build/cmake/hooks/pre/Android.cmake D$:/AndroidSDK/ndk23/23.1.7779620/build/cmake/platforms.cmake D$:/Project/xroom/XRoom_back/.utmp/RelWithDebInfo/486f5x2a/prefab/arm64-v8a/prefab/lib/aarch64-linux-android/cmake/game-activity/game-activityConfig.cmake D$:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/CMakeLists.txt D$:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/CMakeLists.txt pool = console ############################################# # A missing CMake input file is not an error. build CMakeCache.txt CMakeFiles/3.22.1-g37088a8-dirty/CMakeCCompiler.cmake CMakeFiles/3.22.1-g37088a8-dirty/CMakeCXXCompiler.cmake CMakeFiles/3.22.1-g37088a8-dirty/CMakeSystem.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/CMakeCInformation.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/CMakeCXXInformation.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/CMakeCommonLanguageInclude.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/CMakeGenericSystem.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/CMakeInitializeConfigs.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/CMakeLanguageInformation.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/CMakeSystemSpecificInformation.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/CMakeSystemSpecificInitialize.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Compiler/CMakeCommonCompilerMacros.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Compiler/Clang-C.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Compiler/Clang-CXX.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Compiler/Clang.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Compiler/GNU.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Platform/Android-Clang-C.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Platform/Android-Clang-CXX.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Platform/Android-Clang.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Platform/Android-Common.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Platform/Android-Initialize.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Platform/Android.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Platform/Linux.cmake D$:/AndroidSDK/cmake/3.22.1/share/cmake-3.22/Modules/Platform/UnixPaths.cmake D$:/AndroidSDK/ndk23/23.1.7779620/build/cmake/adjust_api_level.cmake D$:/AndroidSDK/ndk23/23.1.7779620/build/cmake/android.toolchain.cmake D$:/AndroidSDK/ndk23/23.1.7779620/build/cmake/flags.cmake D$:/AndroidSDK/ndk23/23.1.7779620/build/cmake/hooks/post/Android-Clang.cmake D$:/AndroidSDK/ndk23/23.1.7779620/build/cmake/hooks/post/Android.cmake D$:/AndroidSDK/ndk23/23.1.7779620/build/cmake/hooks/pre/Android-Clang.cmake D$:/AndroidSDK/ndk23/23.1.7779620/build/cmake/hooks/pre/Android-Initialize.cmake D$:/AndroidSDK/ndk23/23.1.7779620/build/cmake/hooks/pre/Android.cmake D$:/AndroidSDK/ndk23/23.1.7779620/build/cmake/platforms.cmake D$:/Project/xroom/XRoom_back/.utmp/RelWithDebInfo/486f5x2a/prefab/arm64-v8a/prefab/lib/aarch64-linux-android/cmake/game-activity/game-activityConfig.cmake D$:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/CMakeLists.txt D$:/Project/xroom/XRoom_back/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/CMakeLists.txt: phony ############################################# # Clean all the built files. build clean: CLEAN ############################################# # Print all primary targets available. build help: HELP ############################################# # Make the all target the default. default all