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514 changed files with 31879 additions and 684 deletions

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@ -1565,6 +1565,7 @@
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@ -146,6 +146,7 @@
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<Compile Include="Assets\BNG Framework\Scripts\Helpers\HandRepresentationHelper.cs" /> <Compile Include="Assets\BNG Framework\Scripts\Helpers\HandRepresentationHelper.cs" />
<Compile Include="Assets\BNG Framework\Scripts\Components\Tooltip.cs" /> <Compile Include="Assets\BNG Framework\Scripts\Components\Tooltip.cs" />
<Compile Include="Assets\Photon\FusionXRHost\Scripts\Grabbing\NetworkGrabber.cs" /> <Compile Include="Assets\Photon\FusionXRHost\Scripts\Grabbing\NetworkGrabber.cs" />
<Compile Include="Assets\Script\ImportModel\DownloadGlb.cs" />
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<Compile Include="Assets\Photon\FusionXRHost\Scripts\Locomotion\Fader.cs" /> <Compile Include="Assets\Photon\FusionXRHost\Scripts\Locomotion\Fader.cs" />
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// Are we pressing button to check for teleport? // Are we pressing button to check for teleport?
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m_Width: 512 m_Width: 512
m_Height: 512 m_Height: 512
m_CompleteImageSize: 262144 m_CompleteImageSize: 262144
@ -6237,7 +6242,8 @@ Texture2D:
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m_StreamingMipmapsPriority: 0 m_StreamingMipmapsPriority: 0
m_VTOnly: 0 m_VTOnly: 0
@ -6370,3 +6376,4 @@ Material:
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- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5} - _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
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@ -13,6 +13,8 @@ TrueTypeFontImporter:
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@ -0,0 +1,7 @@
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@ -25,6 +25,8 @@ Material:
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON
- _SPECULAR_SETUP
- _SURFACE_TYPE_TRANSPARENT - _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: [] m_InvalidKeywords: []
m_LightmapFlags: 4 m_LightmapFlags: 4
@ -102,7 +104,7 @@ Material:
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- _AlphaClip: 0 - _AlphaClip: 0
- _AlphaToMask: 0 - _AlphaToMask: 0
- _Blend: 1 - _Blend: 0
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- _BumpScale: 1 - _BumpScale: 1
- _ClearCoatMask: 0 - _ClearCoatMask: 0
@ -117,7 +119,7 @@ Material:
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 1 - _Glossiness: 1
- _GlossyReflections: 1 - _GlossyReflections: 1
- _Metallic: 0 - _Metallic: 1
- _Mode: 3 - _Mode: 3
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _Parallax: 0.02 - _Parallax: 0.02
@ -130,11 +132,11 @@ Material:
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- _UVSec: 0 - _UVSec: 0
- _WorkflowMode: 1 - _WorkflowMode: 0
- _ZWrite: 0 - _ZWrite: 0
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@ -117,7 +117,7 @@ Material:
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 1 - _Glossiness: 1
- _GlossyReflections: 1 - _GlossyReflections: 1
- _Metallic: 0 - _Metallic: 1
- _Mode: 3 - _Mode: 3
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _Parallax: 0.02 - _Parallax: 0.02
@ -133,8 +133,8 @@ Material:
- _WorkflowMode: 1 - _WorkflowMode: 1
- _ZWrite: 0 - _ZWrite: 0
m_Colors: m_Colors:
- _BaseColor: {r: 0.4566037, g: 0.4566037, b: 0.4566037, a: 0.19999999} - _BaseColor: {r: 1, g: 1, b: 1, a: 0}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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@ -1,9 +1,16 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 87ea2079a91b3e74f84b5cb700abb4d6 guid: 87ea2079a91b3e74f84b5cb700abb4d6
AssetOrigin:
serializedVersion: 1
productId: 199010
packageName: Dark Theme UI
packageVersion: 1.1
assetPath: Assets/Dark UI/Free/128.png
uploadId: 700413
TextureImporter: TextureImporter:
internalIDToNameTable: [] internalIDToNameTable: []
externalObjects: {} externalObjects: {}
serializedVersion: 11 serializedVersion: 13
mipmaps: mipmaps:
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enableMipMap: 0 enableMipMap: 0
@ -20,10 +27,12 @@ TextureImporter:
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cubemapConvolution: 0 cubemapConvolution: 0
@ -32,9 +41,9 @@ TextureImporter:
maxTextureSize: 2048 maxTextureSize: 2048
textureSettings: textureSettings:
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wrapW: 1 wrapW: 1
@ -62,8 +71,10 @@ TextureImporter:
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ignorePngGamma: 0 ignorePngGamma: 0
applyGammaDecoding: 0 applyGammaDecoding: 0
swizzle: 50462976
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platformSettings: platformSettings:
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buildTarget: DefaultTexturePlatform buildTarget: DefaultTexturePlatform
maxTextureSize: 2048 maxTextureSize: 2048
resizeAlgorithm: 0 resizeAlgorithm: 0
@ -73,12 +84,40 @@ TextureImporter:
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allowsAlphaSplitting: 0 allowsAlphaSplitting: 0
overridden: 0 overridden: 0
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bones: [] bones: []
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@ -88,16 +127,11 @@ TextureImporter:
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weights: [] weights: []
secondaryTextures: [] secondaryTextures: []
spritePackingTag: spriteCustomMetadata:
entries: []
nameFileIdTable: {}
mipmapLimitGroupName:
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packageName: Dark Theme UI
packageVersion: 1.1
assetPath: Assets/Dark UI/Free/128.png
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@ -116,10 +116,10 @@ MonoBehaviour:
m_Value: {x: 1, y: 1, z: 1, w: 0} m_Value: {x: 1, y: 1, z: 1, w: 0}
shadowsStart: shadowsStart:
m_OverrideState: 1 m_OverrideState: 1
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shadowsEnd: shadowsEnd:
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@ -1,72 +1,111 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using UnityEngine; using UnityEngine;
using UnityEngine.Android; using UnityEngine.Android;
using static ENMenu; using static ENMenu;
public class EN : MonoBehaviour public class EN : MonoBehaviour
{ {
//[System.Serializable]
//public class User
//{
// public int id;
// public string name;
// public string job;
// public GameObject character;
//}
public static EN instance; public static EN instance;
public List<User> users = new List<User>(); public List<User> users = new List<User>();
public User SelectedUser; public User SelectedUser;
public User Me; public User Me;
// ✅ Lists for meetings and spaces
public List<Meeting> meetings = new List<Meeting>();
public List<UserSpace> spaces = new List<UserSpace>();
public string selectedSpaceUrl;
public string selectedSpaceId;
public GameObject Error;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Awake() void Awake()
{ {
if(EN.instance) if (EN.instance)
{ {
Destroy(gameObject); Destroy(gameObject);
return; return;
} }
DontDestroyOnLoad(this.gameObject); DontDestroyOnLoad(this.gameObject);
instance = this; instance = this;
} }
public void Start() public void Start()
{ {
if (!Permission.HasUserAuthorizedPermission(Permission.Microphone)) if (!Permission.HasUserAuthorizedPermission(Permission.Microphone))
{ {
Permission.RequestUserPermission(Permission.Microphone); Permission.RequestUserPermission(Permission.Microphone);
} }
// StartCoroutine(webservice.instance. LoginRequest(OnLoginSuccess));
// Optionally preload meetings and spaces if Me is available
// StartCoroutine(webservice.instance.GetUserMeetings(OnMeetingsLoaded));
// StartCoroutine(webservice.instance.GetSpaces(OnSpacesLoaded));
}
// ✅ Callback to populate meetings list
public void OnMeetingsLoaded(MeetingResponse response)
{
if (response != null && response.meetings != null)
{
meetings = response.meetings;
Debug.Log("Meetings loaded: " + meetings.Count);
}
else
{
showError("خطا", "بارگذاری جلسات با خطا مواجه شد");
}
}
// ✅ Callback to populate spaces list
public void OnSpacesLoaded(SpaceResponse response)
{
if (response != null && response.spaces != null)
{
spaces = response.spaces;
if (spaces != null && spaces.Count > 0 && spaces[0].assetBundleRoomId != null)
{
selectedSpaceUrl = spaces[0].assetBundleRoomId.url;
} }
public GameObject Error; else
{
Debug.LogWarning("No available spaces or assetBundleRoomId is null.");
selectedSpaceUrl = null; // or some fallback
}
public void showError(string title,string description) Debug.Log("Spaces loaded: " + spaces.Count);
}
else
{
showError("خطا", "بارگذاری فضاها با خطا مواجه شد");
}
}
public void showError(string title, string description)
{ {
CancelInvoke("hideError"); CancelInvoke("hideError");
gameObject.transform .position= GameObject.FindGameObjectWithTag("anocher").transform.position; gameObject.transform.position = GameObject.FindGameObjectWithTag("anocher").transform.position;
gameObject.transform .rotation= GameObject.FindGameObjectWithTag("anocher").transform.rotation; gameObject.transform.rotation = GameObject.FindGameObjectWithTag("anocher").transform.rotation;
Error.SetActive(true); Error.SetActive(true);
Error.transform.Find("error/title").GetComponentInChildren<RTLTMPro.RTLTextMeshPro>().text = title; Error.transform.Find("error/title").GetComponentInChildren<RTLTMPro.RTLTextMeshPro>().text = title;
Error.transform.Find("error/description").GetComponentInChildren<RTLTMPro.RTLTextMeshPro>().text = description; Error.transform.Find("error/description").GetComponentInChildren<RTLTMPro.RTLTextMeshPro>().text = description;
Invoke("hideError", 6); Invoke("hideError", 6);
} }
public void hideError() public void hideError()
{ {
Error.SetActive(false); Error.SetActive(false);
} }
// Update is called once per frame
void Update()
{
}
internal void Print(string j) internal void Print(string j)
{ {
print(j); print(j);

View File

@ -3,18 +3,23 @@ using UnityEngine;
using UnityEngine.UI; using UnityEngine.UI;
using System.Collections; using System.Collections;
using UnityEngine.Networking; using UnityEngine.Networking;
using Siccity.GLTFUtility;
using BNG; using BNG;
using Fusion.XR.Host.Rig; using Fusion.XR.Host.Rig;
using Fusion; using Fusion;
using System.Threading;
using System.Linq;
public class ENMenu : NetworkBehaviour public class ENMenu : NetworkBehaviour
{ {
SceneDownloader SceneDownloader;
public GameObject itemPr; public GameObject itemPr;
public Transform menu; public Transform menu;
public List<GameObject> items = new List<GameObject>(); public List<GameObject> items = new List<GameObject>();
public GameObject tablet; public GameObject tablet;
public UnityEngine.UI.Button button; public UnityEngine.UI.Button button;
public UnityEngine.UI.Button buttonLoadSpace;
public GameObject loading; public GameObject loading;
public GameObject LoginMenu; public GameObject LoginMenu;
public GameObject Rooms; public GameObject Rooms;
@ -35,9 +40,11 @@ public class ENMenu : NetworkBehaviour
void Start() void Start()
{ {
SceneDownloader=GetComponent<SceneDownloader>();
Invoke("PlayWelcome", delay); Invoke("PlayWelcome", delay);
EN.instance.SelectedUser = EN.instance.users[0]; EN.instance.SelectedUser = EN.instance.users.Count > 0 ? EN.instance.users[0] : null;
string user = PlayerPrefs.GetString("user", ""); string user = PlayerPrefs.GetString("user", "");
if (!string.IsNullOrEmpty(user)) if (!string.IsNullOrEmpty(user))
@ -48,8 +55,8 @@ public class ENMenu : NetworkBehaviour
var data = new Dictionary<string, string> var data = new Dictionary<string, string>
{ {
{ "password", code.text.ToString() }, { "password", code.text },
{ "mobile_number", phone.text.ToString() } { "mobile_number", phone.text }
}; };
StartCoroutine(webservice.instance.LoginRequest(data, OnLoginSuccess)); StartCoroutine(webservice.instance.LoginRequest(data, OnLoginSuccess));
@ -76,24 +83,24 @@ public class ENMenu : NetworkBehaviour
public void Login() public void Login()
{ {
LoginMenu.gameObject.SetActive(false); LoginMenu.SetActive(false);
loading.gameObject.SetActive(true); loading.SetActive(true);
var data = new Dictionary<string, string> var data = new Dictionary<string, string>
{ {
{ "password", code.text.ToString() }, { "password", code.text },
{ "mobile_number", phone.text.ToString() } { "mobile_number", phone.text }
}; };
PlayerPrefs.SetString("mobile_number", phone.text.ToString()); PlayerPrefs.SetString("mobile_number", phone.text);
PlayerPrefs.SetString("password", code.text.ToString()); PlayerPrefs.SetString("password", code.text);
StartCoroutine(webservice.instance.LoginRequest(data, OnLoginSuccess)); StartCoroutine(webservice.instance.LoginRequest(data, OnLoginSuccess));
} }
void OnLoginSuccess(User response) void OnLoginSuccess(User response)
{ {
loading.gameObject.SetActive(false); loading.SetActive(false);
if (response != null) if (response != null)
{ {
@ -105,17 +112,24 @@ public class ENMenu : NetworkBehaviour
GuestButton.SetActive(false); GuestButton.SetActive(false);
ExitButton.SetActive(true); ExitButton.SetActive(true);
EnterButton.SetActive(true); EnterButton.SetActive(true);
Debug.Log("Login successful"); Debug.Log("Login successful");
// Call GetInfo after successful login // After login success, load user info
StartCoroutine(webservice.instance.GetInfoRequest(OnGetInfoSuccess)); StartCoroutine(webservice.instance.GetInfoRequest(OnGetInfoSuccess));
// Also, load meetings and spaces
StartCoroutine(webservice.instance.GetUserMeetings(EN.instance.OnMeetingsLoaded));
StartCoroutine(webservice.instance.GetSpaces(EN.instance.OnSpacesLoaded));
} }
else else
{ {
switch (webservice.instance.lastErrorType) switch (webservice.instance.lastErrorType)
{ {
case ErrorType.Authentication: case ErrorType.Authentication:
LoginMenu.gameObject.SetActive(true); LoginMenu.SetActive(true);
EN.instance.showError("خطا در ورود", webservice.instance.lastErrorResponse?.message ?? "نام کاربری یا رمز عبور اشتباه است"); EN.instance.showError("خطا در ورود", webservice.instance.lastErrorResponse?.message ?? "نام کاربری یا رمز عبور اشتباه است");
break; break;
case ErrorType.Network: case ErrorType.Network:
@ -135,9 +149,8 @@ public class ENMenu : NetworkBehaviour
{ {
if (response != null) if (response != null)
{ {
// Update user information with GetInfo response
EN.instance.Me.characterUrl = response.customer.profile_glb; EN.instance.Me.characterUrl = response.customer.profile_glb;
EN.instance.Me.character=playerPref; EN.instance.Me.character = playerPref;
Debug.Log("GetInfo successful - Character URL: " + response.customer.profile_glb); Debug.Log("GetInfo successful - Character URL: " + response.customer.profile_glb);
} }
else else
@ -159,11 +172,9 @@ public class ENMenu : NetworkBehaviour
if (clip != null) if (clip != null)
{ {
GameObject audioObject = new GameObject("AudioSource_" + soundName); GameObject audioObject = new GameObject("AudioSource_" + soundName);
AudioSource audioSource = audioObject.AddComponent<AudioSource>(); AudioSource audioSource = audioObject.AddComponent<AudioSource>();
audioSource.volume = volume; audioSource.volume = volume;
audioSource.spatialBlend = 0; audioSource.spatialBlend = 0;
audioSource.clip = clip; audioSource.clip = clip;
audioSource.Play(); audioSource.Play();
@ -182,20 +193,26 @@ public class ENMenu : NetworkBehaviour
public void Select(GameObject i) public void Select(GameObject i)
{ {
EN.instance.SelectedUser = EN.instance.users[int.Parse(i.name)]; if (int.TryParse(i.name, out int index) && index >= 0 && index < EN.instance.users.Count)
{
EN.instance.SelectedUser = EN.instance.users[index];
}
} }
public void SelectEnviroment(GameObject i) public void SelectEnvironment(GameObject i)
{ {
Application.LoadLevel(int.Parse(i.name) + 1); if (int.TryParse(i.name, out int index))
{
Application.LoadLevel(index + 1);
}
} }
void Update() void Update()
{ {
tablet.gameObject.SetActive(!EN.instance.Error.gameObject.activeSelf); tablet.SetActive(!EN.instance.Error.activeSelf);
button.interactable = phone.text.Length > 10 && code.text.Length > 3; button.interactable = phone.text.Length > 10 && code.text.Length > 3;
if (Application.isEditor) if (Application.isEditor)
tablet.transform.parent = null; tablet.transform.parent = null;
} }
} }

8
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@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: cd2afaeda1505d74d8dd3b7729983408
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,31 @@
using UnityEditor;
using UnityEngine;
public class AssetBundleCreator
{
[MenuItem("Tools/Build AssetBundles/Android")]
public static void BuildAndroidAssetBundles()
{
string outputPath = "AssetBundles/Android";
if (!System.IO.Directory.Exists(outputPath))
{
System.IO.Directory.CreateDirectory(outputPath);
}
// Recommended: Force include shaders to prevent pink materials
BuildAssetBundleOptions options =
BuildAssetBundleOptions.StrictMode | // Ensures strict dependency checking
BuildAssetBundleOptions.ForceRebuildAssetBundle; // Ensures a clean rebuild
// Build the AssetBundles
BuildPipeline.BuildAssetBundles(
outputPath,
options,
BuildTarget.Android
);
Debug.Log("✅ Android AssetBundles built at: " + outputPath);
AssetDatabase.Refresh(); // Refresh Unity's asset database
}
}

View File

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 29fd4556041338043b18d2872ca1afc9

View File

@ -69,7 +69,9 @@ MonoBehaviour:
- rid: 420368092579495945 - rid: 420368092579495945
- rid: 420368092579495946 - rid: 420368092579495946
- rid: 420368092579495948 - rid: 420368092579495948
- rid: 7351829830484885594
- rid: 420368092579495952 - rid: 420368092579495952
- rid: 7351829830484885598
- rid: 420368092579495955 - rid: 420368092579495955
m_AssetVersion: 8 m_AssetVersion: 8
m_ObsoleteDefaultVolumeProfile: {fileID: 0} m_ObsoleteDefaultVolumeProfile: {fileID: 0}

View File

@ -27,7 +27,7 @@ public class InternetChecker : MonoBehaviour
{ {
UnityWebRequest request = new UnityWebRequest("https://www.google.com"); UnityWebRequest request = new UnityWebRequest("https://www.google.com");
request.method = UnityWebRequest.kHttpVerbHEAD; request.method = UnityWebRequest.kHttpVerbHEAD;
print("ERROR"); //print("ERROR");
yield return request.SendWebRequest(); yield return request.SendWebRequest();
#if UNITY_2020_1_OR_NEWER #if UNITY_2020_1_OR_NEWER

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UseNameServer: 1 UseNameServer: 1
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@ -3,15 +3,17 @@ using Fusion.Sockets;
using Fusion.XR.Host.Rig; using Fusion.XR.Host.Rig;
using Photon.Realtime; using Photon.Realtime;
using System; using System;
using System.Linq;
using System.Collections.Generic; using System.Collections.Generic;
using System.Security.Policy; using System.Security.Policy;
using System.Threading.Tasks; using System.Threading.Tasks;
using UnityEngine; using UnityEngine;
using UnityEngine.Events; using UnityEngine.Events;
using UnityEngine.Rendering;
using UnityEngine.SceneManagement; using UnityEngine.SceneManagement;
using UnityEngine.UI; using UnityEngine.UI;
using static Unity.Collections.Unicode; using static Unity.Collections.Unicode;
using System.Text.RegularExpressions;
namespace Fusion.Addons.ConnectionManagerAddon namespace Fusion.Addons.ConnectionManagerAddon
{ {
/** /**
@ -22,6 +24,7 @@ namespace Fusion.Addons.ConnectionManagerAddon
**/ **/
public class ConnectionManager : MonoBehaviour, INetworkRunnerCallbacks public class ConnectionManager : MonoBehaviour, INetworkRunnerCallbacks
{ {
//public AssetBundleDownloaderAndLoader assetBundleDownloaderAndLoader;
public GameObject[] chairs; public GameObject[] chairs;
public bool presentation; public bool presentation;
public GameObject Loading; public GameObject Loading;
@ -38,6 +41,26 @@ namespace Fusion.Addons.ConnectionManagerAddon
public string propertyName; public string propertyName;
public string value; public string value;
} }
public void AssignMapReferences()
{
if (usersPlace.Length == 0 || chairs.Length == 0)
Debug.LogWarning("[ConnectionManager] usersPlace or chairs not found after AssetBundle load.");
else
Debug.Log("[ConnectionManager] usersPlace and chairs assigned.");
roomName=EN.instance.selectedSpaceId;
}
int ExtractNumber(string name)
{
var match = Regex.Match(name, @"\d+");
return match.Success ? int.Parse(match.Value) : int.MaxValue;
}
public void Update() public void Update()
{ {
if (Application.loadedLevelName.Equals("Lobby")) if (Application.loadedLevelName.Equals("Lobby"))
@ -46,16 +69,19 @@ namespace Fusion.Addons.ConnectionManagerAddon
{ {
FusionRig.instance.transform.position = usersPlace[0].transform.position; FusionRig.instance.transform.position = usersPlace[0].transform.position;
} }
if (runner.IsConnectedToServer&&presentation&&!PlayerTeleport.instance.chair&&runner.LocalPlayer.PlayerId>0) if (runner.IsConnectedToServer&&presentation&&!PlayerTeleport.instance.chair&&runner.LocalPlayer.PlayerId>=0)
{ {
chairs[runner.LocalPlayer.PlayerId].GetComponent<Chair>().SetSit(); chairs[runner.LocalPlayer.PlayerId].GetComponent<Chair>().SetSit();
} }
Loading.gameObject.SetActive(!runner||! runner.IsConnectedToServer); Loading.gameObject.SetActive(!runner||! runner.IsConnectedToServer);
} }
[Header("Room configuration")] [Header("Room configuration")]
public GameMode gameMode = GameMode.Shared; public GameMode gameMode = GameMode.Shared;
public string roomName = "SampleFusion"; [SerializeField]private string roomName = "SampleFusion";
public bool connectOnStart = true; public bool connectOnStart = true;
[Tooltip("Set it to 0 to use the DefaultPlayers value, from the Global NetworkProjectConfig (simulation section)")] [Tooltip("Set it to 0 to use the DefaultPlayers value, from the Global NetworkProjectConfig (simulation section)")]
public int playerCount = 0; public int playerCount = 0;
@ -89,13 +115,16 @@ namespace Fusion.Addons.ConnectionManagerAddon
private void Awake() private void Awake()
{ {
//assetBundleDownloaderAndLoader=GetComponent<AssetBundleDownloaderAndLoader>();
if (!EN.instance) if (!EN.instance)
{ {
//Application.LoadLevel(0); Application.LoadLevel(0);
Destroy(gameObject); Destroy(gameObject);
return; return;
} }
AssignMapReferences();
// Check if a runner exist on the same game object // Check if a runner exist on the same game object
if (runner == null) runner = GetComponent<NetworkRunner>(); if (runner == null) runner = GetComponent<NetworkRunner>();
instance = this; instance = this;
@ -115,7 +144,7 @@ namespace Fusion.Addons.ConnectionManagerAddon
private async void Start() private async void Start()
{ {
chairs = GameObject.FindGameObjectsWithTag("chair"); //chairs = GameObject.FindGameObjectsWithTag("chair");
//Invoke("createChairs", 5); //Invoke("createChairs", 5);
PlaySound("intro"); PlaySound("intro");
// Launch the connection at start // Launch the connection at start

View File

@ -118,6 +118,15 @@ public class playerManager : NetworkBehaviour
public int Id; public int Id;
public PlayerRef player; public PlayerRef player;
public override void Spawned()
{
if (Object.HasStateAuthority)
{
Invoke("SpawnPlayer", 2f);
}
}
public void SpawnPlayer(){
this.gameObject.transform.position = ConnectionManager.instance.pos.position;
}
} }

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@ -71,12 +120,21 @@ Material:
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