diff --git a/Assembly-CSharp-Editor.csproj b/Assembly-CSharp-Editor.csproj
index eecf0e41..d6936b39 100644
--- a/Assembly-CSharp-Editor.csproj
+++ b/Assembly-CSharp-Editor.csproj
@@ -1565,6 +1565,7 @@
+
@@ -1574,6 +1575,7 @@
+
diff --git a/Assembly-CSharp.csproj b/Assembly-CSharp.csproj
index cc29dba3..dac0d6a2 100644
--- a/Assembly-CSharp.csproj
+++ b/Assembly-CSharp.csproj
@@ -146,6 +146,7 @@
+
@@ -181,6 +182,7 @@
+
@@ -1937,6 +1939,7 @@
+
@@ -1946,6 +1949,7 @@
+
diff --git a/Assets/3Skyboxes/33pol_00000 1.png.meta b/Assets/3Skyboxes/33pol_00000 1.png.meta
index 885a182f..ae9da9d6 100644
--- a/Assets/3Skyboxes/33pol_00000 1.png.meta
+++ b/Assets/3Skyboxes/33pol_00000 1.png.meta
@@ -34,7 +34,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
- filterMode: 0
+ filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
@@ -55,7 +55,7 @@ TextureImporter:
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
- textureShape: 1
+ textureShape: 2
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
@@ -70,9 +70,9 @@ TextureImporter:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 8192
- resizeAlgorithm: 0
+ resizeAlgorithm: 1
textureFormat: -1
- textureCompression: 0
+ textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
diff --git a/Assets/3Skyboxes/New Lighting Settings.lighting b/Assets/3Skyboxes/New Lighting Settings.lighting
new file mode 100644
index 00000000..13eede99
--- /dev/null
+++ b/Assets/3Skyboxes/New Lighting Settings.lighting
@@ -0,0 +1,63 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!850595691 &4890085278179872738
+LightingSettings:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: New Lighting Settings
+ serializedVersion: 9
+ m_EnableBakedLightmaps: 1
+ m_EnableRealtimeLightmaps: 0
+ m_RealtimeEnvironmentLighting: 1
+ m_BounceScale: 1
+ m_AlbedoBoost: 1
+ m_IndirectOutputScale: 1
+ m_UsingShadowmask: 1
+ m_BakeBackend: 1
+ m_LightmapMaxSize: 2048
+ m_LightmapSizeFixed: 0
+ m_UseMipmapLimits: 1
+ m_BakeResolution: 40
+ m_Padding: 2
+ m_LightmapCompression: 3
+ m_AO: 1
+ m_AOMaxDistance: 0.1
+ m_CompAOExponent: 1
+ m_CompAOExponentDirect: 0
+ m_ExtractAO: 0
+ m_MixedBakeMode: 2
+ m_LightmapsBakeMode: 1
+ m_FilterMode: 1
+ m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
+ m_ExportTrainingData: 0
+ m_EnableWorkerProcessBaking: 1
+ m_TrainingDataDestination: TrainingData
+ m_RealtimeResolution: 2
+ m_ForceWhiteAlbedo: 0
+ m_ForceUpdates: 0
+ m_PVRCulling: 1
+ m_PVRSampling: 1
+ m_PVRDirectSampleCount: 32
+ m_PVRSampleCount: 512
+ m_PVREnvironmentSampleCount: 256
+ m_PVREnvironmentReferencePointCount: 2048
+ m_LightProbeSampleCountMultiplier: 4
+ m_PVRBounces: 2
+ m_PVRMinBounces: 2
+ m_PVREnvironmentImportanceSampling: 1
+ m_PVRFilteringMode: 1
+ m_PVRDenoiserTypeDirect: 1
+ m_PVRDenoiserTypeIndirect: 1
+ m_PVRDenoiserTypeAO: 1
+ m_PVRFilterTypeDirect: 0
+ m_PVRFilterTypeIndirect: 0
+ m_PVRFilterTypeAO: 0
+ m_PVRFilteringGaussRadiusDirect: 1
+ m_PVRFilteringGaussRadiusIndirect: 1
+ m_PVRFilteringGaussRadiusAO: 1
+ m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+ m_PVRFilteringAtrousPositionSigmaIndirect: 2
+ m_PVRFilteringAtrousPositionSigmaAO: 1
+ m_RespectSceneVisibilityWhenBakingGI: 0
diff --git a/Assets/3Skyboxes/New Lighting Settings.lighting.meta b/Assets/3Skyboxes/New Lighting Settings.lighting.meta
new file mode 100644
index 00000000..d211dd62
--- /dev/null
+++ b/Assets/3Skyboxes/New Lighting Settings.lighting.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 50a55ab1a6f16c346b97d3f1db92f513
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 4890085278179872738
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3Skyboxes/New Material.mat b/Assets/3Skyboxes/New Material.mat
new file mode 100644
index 00000000..3249587c
--- /dev/null
+++ b/Assets/3Skyboxes/New Material.mat
@@ -0,0 +1,142 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-3982346471357629615
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 9
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: New Material
+ m_Shader: {fileID: 103, guid: 0000000000000000f000000000000000, type: 0}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords: []
+ m_InvalidKeywords: []
+ m_LightmapFlags: 4
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BaseMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _Tex:
+ m_Texture: {fileID: 8900000, guid: 548d20378fd665e4aa0056817dccf79d, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
+ - _BumpScale: 1
+ - _ClearCoatMask: 0
+ - _ClearCoatSmoothness: 0
+ - _Cull: 2
+ - _Cutoff: 0.5
+ - _DetailAlbedoMapScale: 1
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _DstBlendAlpha: 0
+ - _EnvironmentReflections: 1
+ - _Exposure: 1
+ - _GlossMapScale: 0
+ - _Glossiness: 0
+ - _GlossyReflections: 0
+ - _Metallic: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.005
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Rotation: 0
+ - _Smoothness: 0.5
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 0
+ - _WorkflowMode: 1
+ - _ZWrite: 1
+ m_Colors:
+ - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+ - _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/Assets/3Skyboxes/New Material.mat.meta b/Assets/3Skyboxes/New Material.mat.meta
new file mode 100644
index 00000000..97ce5e0a
--- /dev/null
+++ b/Assets/3Skyboxes/New Material.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: d89f0d8b91d053f4fbc6305a7da8abde
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/AssetBundles.meta b/Assets/AssetBundles.meta
new file mode 100644
index 00000000..4a69dbc6
--- /dev/null
+++ b/Assets/AssetBundles.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 87db1c84e21d0064b92f0b9784c752b5
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/AssetBundles/Android.meta b/Assets/AssetBundles/Android.meta
new file mode 100644
index 00000000..0df7fef9
--- /dev/null
+++ b/Assets/AssetBundles/Android.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: a4d2c4a6a0247154b9ba9a845cbc5957
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BNG Framework/Fonts/Montserrat-Light.ttf.meta b/Assets/BNG Framework/Fonts/Montserrat-Light.ttf.meta
index 235e6995..3ff7a925 100644
--- a/Assets/BNG Framework/Fonts/Montserrat-Light.ttf.meta
+++ b/Assets/BNG Framework/Fonts/Montserrat-Light.ttf.meta
@@ -4,11 +4,10 @@ TrueTypeFontImporter:
externalObjects: {}
serializedVersion: 4
fontSize: 16
- forceTextureCase: -2
+ forceTextureCase: -1
characterSpacing: 0
characterPadding: 1
includeFontData: 1
- fontName: Montserrat
fontNames:
- Montserrat
fallbackFontReferences:
diff --git a/Assets/BNG Framework/Scripts/Core/PlayerTeleport.cs b/Assets/BNG Framework/Scripts/Core/PlayerTeleport.cs
index b7a2ea7b..2e241633 100644
--- a/Assets/BNG Framework/Scripts/Core/PlayerTeleport.cs
+++ b/Assets/BNG Framework/Scripts/Core/PlayerTeleport.cs
@@ -219,6 +219,9 @@ namespace BNG {
enabled = false;
}
}
+ else{
+ return;
+ }
// Are we pressing button to check for teleport?
aimingTeleport = KeyDownForTeleport();
diff --git a/Assets/Bonofun/vazir-font-v16.1.0/Vazir SDF.asset b/Assets/Bonofun/vazir-font-v16.1.0/Vazir SDF.asset
index 56cfed76..6a96c955 100644
--- a/Assets/Bonofun/vazir-font-v16.1.0/Vazir SDF.asset
+++ b/Assets/Bonofun/vazir-font-v16.1.0/Vazir SDF.asset
@@ -12,21 +12,14 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 71c1514a6bd24e1e882cebbe1904ce04, type: 3}
m_Name: Vazir SDF
m_EditorClassIdentifier:
- hashCode: -1448666521
- material: {fileID: 9007623695884566715}
- materialHashCode: 714370151
m_Version: 1.1.0
- m_SourceFontFileGUID: be27cb0ebbaeb544593165882587d50b
- m_SourceFontFile_EditorRef: {fileID: 12800000, guid: be27cb0ebbaeb544593165882587d50b,
- type: 3}
- m_SourceFontFile: {fileID: 0}
- m_AtlasPopulationMode: 0
m_FaceInfo:
m_FaceIndex: 0
m_FamilyName: Vazir
m_StyleName: Regular
m_PointSize: 35
m_Scale: 1
+ m_UnitsPerEM: 0
m_LineHeight: 54.6875
m_AscentLine: 36.743164
m_CapLine: 25
@@ -42,6 +35,31 @@ MonoBehaviour:
m_StrikethroughOffset: 7.6
m_StrikethroughThickness: 1.7089844
m_TabWidth: 10
+ m_Material: {fileID: 9007623695884566715}
+ m_SourceFontFileGUID: be27cb0ebbaeb544593165882587d50b
+ m_CreationSettings:
+ sourceFontFileName:
+ sourceFontFileGUID: be27cb0ebbaeb544593165882587d50b
+ faceIndex: 0
+ pointSizeSamplingMode: 0
+ pointSize: 35
+ padding: 5
+ paddingMode: 0
+ packingMode: 4
+ atlasWidth: 512
+ atlasHeight: 512
+ characterSetSelectionMode: 6
+ characterSequence: 060C,061B,061F,0621,0622,0623,0624,0625,0626,0627,0628,0629,062A,062B,062C,062D,062E,062F,0630,0631,0632,0633,0634,0635,0636,0637,0638,0639,063A,0640,0641,0642,0643,0644,0645,0646,0647,0648,0649,064A,067E,0686,0698,06A9,06AF,FEE1,FED1,06CC,FB56,FB57,FB58,FB59,FB7A,FB7B,FB7C,FB7D,FB8A,FB8B,FB8C,FB8D,FB92,FB93,FB94,FB95,FB8E,FB8F,FB90,FB91,FBFC-FBFF,FE70-FEFF,064b-065f,0670,FC5E-FC63,0660-0669,06F0-06F9
+ referencedFontAssetGUID:
+ referencedTextAssetGUID:
+ fontStyle: 0
+ fontStyleModifier: 0
+ renderMode: 4134
+ includeFontFeatures: 1
+ m_SourceFontFile: {fileID: 0}
+ m_SourceFontFilePath:
+ m_AtlasPopulationMode: 0
+ InternalDynamicOS: 0
m_GlyphTable:
- m_Index: 152
m_Metrics:
@@ -4665,7 +4683,12 @@ MonoBehaviour:
- {fileID: 4102001370814347148}
m_AtlasTextureIndex: 0
m_IsMultiAtlasTexturesEnabled: 0
+ m_GetFontFeatures: 1
m_ClearDynamicDataOnBuild: 0
+ m_AtlasWidth: 512
+ m_AtlasHeight: 512
+ m_AtlasPadding: 5
+ m_AtlasRenderMode: 4134
m_UsedGlyphRects:
- m_X: 0
m_Y: 0
@@ -6136,57 +6159,14 @@ MonoBehaviour:
m_Y: 475
m_Width: 50
m_Height: 36
- m_fontInfo:
- Name:
- PointSize: 0
- Scale: 0
- CharacterCount: 0
- LineHeight: 0
- Baseline: 0
- Ascender: 0
- CapHeight: 0
- Descender: 0
- CenterLine: 0
- SuperscriptOffset: 0
- SubscriptOffset: 0
- SubSize: 0
- Underline: 0
- UnderlineThickness: 0
- strikethrough: 0
- strikethroughThickness: 0
- TabWidth: 0
- Padding: 0
- AtlasWidth: 0
- AtlasHeight: 0
- atlas: {fileID: 0}
- m_AtlasWidth: 512
- m_AtlasHeight: 512
- m_AtlasPadding: 5
- m_AtlasRenderMode: 4134
- m_glyphInfoList: []
- m_KerningTable:
- kerningPairs: []
m_FontFeatureTable:
+ m_MultipleSubstitutionRecords: []
+ m_LigatureSubstitutionRecords: []
m_GlyphPairAdjustmentRecords: []
- fallbackFontAssets: []
+ m_MarkToBaseAdjustmentRecords: []
+ m_MarkToMarkAdjustmentRecords: []
+ m_ShouldReimportFontFeatures: 0
m_FallbackFontAssetTable: []
- m_CreationSettings:
- sourceFontFileName:
- sourceFontFileGUID: be27cb0ebbaeb544593165882587d50b
- pointSizeSamplingMode: 0
- pointSize: 35
- padding: 5
- packingMode: 4
- atlasWidth: 512
- atlasHeight: 512
- characterSetSelectionMode: 6
- characterSequence: 060C,061B,061F,0621,0622,0623,0624,0625,0626,0627,0628,0629,062A,062B,062C,062D,062E,062F,0630,0631,0632,0633,0634,0635,0636,0637,0638,0639,063A,0640,0641,0642,0643,0644,0645,0646,0647,0648,0649,064A,067E,0686,0698,06A9,06AF,FEE1,FED1,06CC,FB56,FB57,FB58,FB59,FB7A,FB7B,FB7C,FB7D,FB8A,FB8B,FB8C,FB8D,FB92,FB93,FB94,FB95,FB8E,FB8F,FB90,FB91,FBFC-FBFF,FE70-FEFF,064b-065f,0670,FC5E-FC63,0660-0669,06F0-06F9
- referencedFontAssetGUID:
- referencedTextAssetGUID:
- fontStyle: 0
- fontStyleModifier: 0
- renderMode: 4134
- includeFontFeatures: 1
m_FontWeightTable:
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
@@ -6215,6 +6195,33 @@ MonoBehaviour:
boldSpacing: 7
italicStyle: 35
tabSize: 10
+ m_fontInfo:
+ Name:
+ PointSize: 0
+ Scale: 0
+ CharacterCount: 0
+ LineHeight: 0
+ Baseline: 0
+ Ascender: 0
+ CapHeight: 0
+ Descender: 0
+ CenterLine: 0
+ SuperscriptOffset: 0
+ SubscriptOffset: 0
+ SubSize: 0
+ Underline: 0
+ UnderlineThickness: 0
+ strikethrough: 0
+ strikethroughThickness: 0
+ TabWidth: 0
+ Padding: 0
+ AtlasWidth: 0
+ AtlasHeight: 0
+ m_glyphInfoList: []
+ m_KerningTable:
+ kerningPairs: []
+ fallbackFontAssets: []
+ atlas: {fileID: 0}
--- !u!28 &4102001370814347148
Texture2D:
m_ObjectHideFlags: 0
@@ -6225,10 +6232,8 @@ Texture2D:
m_ImageContentsHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
- m_ForcedFallbackFormat: 4
- m_DownscaleFallback: 0
m_IsAlphaChannelOptional: 0
- serializedVersion: 2
+ serializedVersion: 3
m_Width: 512
m_Height: 512
m_CompleteImageSize: 262144
@@ -6237,7 +6242,8 @@ Texture2D:
m_MipCount: 1
m_IsReadable: 0
m_IsPreProcessed: 0
- m_IgnoreMasterTextureLimit: 0
+ m_IgnoreMipmapLimit: 0
+ m_MipmapLimitGroupName:
m_StreamingMipmaps: 0
m_StreamingMipmapsPriority: 0
m_VTOnly: 0
@@ -6370,3 +6376,4 @@ Material:
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/Assets/Bonofun/vazir-font-v16.1.0/Vazir-Bold.ttf.meta b/Assets/Bonofun/vazir-font-v16.1.0/Vazir-Bold.ttf.meta
index 3e19fdbd..24fe6b03 100644
--- a/Assets/Bonofun/vazir-font-v16.1.0/Vazir-Bold.ttf.meta
+++ b/Assets/Bonofun/vazir-font-v16.1.0/Vazir-Bold.ttf.meta
@@ -3,8 +3,8 @@ guid: 575337e635cd9ba449c8606ebec1f846
TrueTypeFontImporter:
externalObjects: {}
serializedVersion: 4
- fontSize: 16
- forceTextureCase: -2
+ fontSize: 200
+ forceTextureCase: -1
characterSpacing: 0
characterPadding: 1
includeFontData: 1
@@ -13,6 +13,8 @@ TrueTypeFontImporter:
fallbackFontReferences:
- {fileID: 12800000, guid: 60c217f3db68db4449cc6f2188365185, type: 3}
- {fileID: 12800000, guid: e2ee5a696599a644697bcfc244e6747e, type: 3}
+ - {fileID: 12800000, guid: be27cb0ebbaeb544593165882587d50b, type: 3}
+ - {fileID: 12800000, guid: 38dde9f5e50a2c541a5d747fa989c9f6, type: 3}
customCharacters:
fontRenderingMode: 0
ascentCalculationMode: 1
diff --git a/Assets/Bonofun/vazir-font-v16.1.0/Vazir.ttf.meta b/Assets/Bonofun/vazir-font-v16.1.0/Vazir.ttf.meta
index 11aae079..e40a8b99 100644
--- a/Assets/Bonofun/vazir-font-v16.1.0/Vazir.ttf.meta
+++ b/Assets/Bonofun/vazir-font-v16.1.0/Vazir.ttf.meta
@@ -3,8 +3,8 @@ guid: be27cb0ebbaeb544593165882587d50b
TrueTypeFontImporter:
externalObjects: {}
serializedVersion: 4
- fontSize: 16
- forceTextureCase: -2
+ fontSize: 198
+ forceTextureCase: -1
characterSpacing: 0
characterPadding: 1
includeFontData: 1
diff --git a/Assets/CameraLayer.renderTexture b/Assets/CameraLayer.renderTexture
new file mode 100644
index 00000000..bac4949b
--- /dev/null
+++ b/Assets/CameraLayer.renderTexture
@@ -0,0 +1,39 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!84 &8400000
+RenderTexture:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: CameraLayer
+ m_ImageContentsHash:
+ serializedVersion: 2
+ Hash: 00000000000000000000000000000000
+ m_IsAlphaChannelOptional: 0
+ serializedVersion: 6
+ m_Width: 1920
+ m_Height: 1080
+ m_AntiAliasing: 4
+ m_MipCount: -1
+ m_DepthStencilFormat: 0
+ m_ColorFormat: 8
+ m_MipMap: 0
+ m_GenerateMips: 1
+ m_SRGB: 0
+ m_UseDynamicScale: 0
+ m_UseDynamicScaleExplicit: 0
+ m_BindMS: 0
+ m_EnableCompatibleFormat: 1
+ m_EnableRandomWrite: 0
+ m_TextureSettings:
+ serializedVersion: 2
+ m_FilterMode: 1
+ m_Aniso: 0
+ m_MipBias: 0
+ m_WrapU: 1
+ m_WrapV: 1
+ m_WrapW: 1
+ m_Dimension: 2
+ m_VolumeDepth: 1
+ m_ShadowSamplingMode: 2
diff --git a/Assets/CameraLayer.renderTexture.meta b/Assets/CameraLayer.renderTexture.meta
new file mode 100644
index 00000000..12f14951
--- /dev/null
+++ b/Assets/CameraLayer.renderTexture.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 94acf02510cfb02449715e586b712709
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 8400000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/CoachingRoom.unity b/Assets/CoachingRoom.unity
new file mode 100644
index 00000000..e3b98261
--- /dev/null
+++ b/Assets/CoachingRoom.unity
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:769117b7c8a27787198ab2158fa43bfa3091a81b0a919990c48b5636e59e8818
+size 3919238
diff --git a/Assets/CoachingRoom.unity.meta b/Assets/CoachingRoom.unity.meta
new file mode 100644
index 00000000..84d55d64
--- /dev/null
+++ b/Assets/CoachingRoom.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 83dc4faec09f89a4ca317b09af0f14c2
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName: futuristicroom10
+ assetBundleVariant: 12
diff --git a/Assets/Coworking office/Models/Materials/Glass panel.mat b/Assets/Coworking office/Models/Materials/Glass panel.mat
index be716783..b72329ec 100644
--- a/Assets/Coworking office/Models/Materials/Glass panel.mat
+++ b/Assets/Coworking office/Models/Materials/Glass panel.mat
@@ -25,6 +25,8 @@ Material:
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
+ - _ALPHAPREMULTIPLY_ON
+ - _SPECULAR_SETUP
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
@@ -102,7 +104,7 @@ Material:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaToMask: 0
- - _Blend: 1
+ - _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
@@ -130,7 +132,7 @@ Material:
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- - _WorkflowMode: 1
+ - _WorkflowMode: 0
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 0}
diff --git a/Assets/Dark UI/Free/128.png.meta b/Assets/Dark UI/Free/128.png.meta
index 92aaf2a2..838c05e4 100644
--- a/Assets/Dark UI/Free/128.png.meta
+++ b/Assets/Dark UI/Free/128.png.meta
@@ -1,9 +1,16 @@
fileFormatVersion: 2
guid: 87ea2079a91b3e74f84b5cb700abb4d6
+AssetOrigin:
+ serializedVersion: 1
+ productId: 199010
+ packageName: Dark Theme UI
+ packageVersion: 1.1
+ assetPath: Assets/Dark UI/Free/128.png
+ uploadId: 700413
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
- serializedVersion: 11
+ serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
@@ -20,10 +27,12 @@ TextureImporter:
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
+ flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
+ ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
@@ -32,9 +41,9 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
- filterMode: -1
- aniso: -1
- mipBias: -100
+ filterMode: 0
+ aniso: 1
+ mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
@@ -62,8 +71,10 @@ TextureImporter:
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
+ swizzle: 50462976
+ cookieLightType: 1
platformSettings:
- - serializedVersion: 3
+ - serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -73,12 +84,40 @@ TextureImporter:
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
+ ignorePlatformSupport: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ - serializedVersion: 4
+ buildTarget: Standalone
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ ignorePlatformSupport: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ - serializedVersion: 4
+ buildTarget: Android
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
+ customData:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
@@ -88,16 +127,11 @@ TextureImporter:
edges: []
weights: []
secondaryTextures: []
- spritePackingTag:
+ spriteCustomMetadata:
+ entries: []
+ nameFileIdTable: {}
+ mipmapLimitGroupName:
pSDRemoveMatte: 0
- pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
-AssetOrigin:
- serializedVersion: 1
- productId: 199010
- packageName: Dark Theme UI
- packageVersion: 1.1
- assetPath: Assets/Dark UI/Free/128.png
- uploadId: 700413
diff --git a/Assets/EN.cs b/Assets/EN.cs
index ed0fb607..cce2b122 100644
--- a/Assets/EN.cs
+++ b/Assets/EN.cs
@@ -1,72 +1,111 @@
using System;
using System.Collections.Generic;
+using System.Linq;
using UnityEngine;
using UnityEngine.Android;
using static ENMenu;
public class EN : MonoBehaviour
{
- //[System.Serializable]
- //public class User
- //{
- // public int id;
- // public string name;
- // public string job;
- // public GameObject character;
-
- //}
-
+
public static EN instance;
+
public List users = new List();
public User SelectedUser;
public User Me;
+ // ✅ Lists for meetings and spaces
+ public List meetings = new List();
+ public List spaces = new List();
+ public string selectedSpaceUrl;
+ public string selectedSpaceId;
+
+ public GameObject Error;
- // Start is called once before the first execution of Update after the MonoBehaviour is created
void Awake()
{
- if(EN.instance)
+ if (EN.instance)
{
Destroy(gameObject);
return;
- }
+ }
DontDestroyOnLoad(this.gameObject);
- instance = this;
-
+ instance = this;
}
+
public void Start()
{
+
if (!Permission.HasUserAuthorizedPermission(Permission.Microphone))
{
Permission.RequestUserPermission(Permission.Microphone);
}
- // StartCoroutine(webservice.instance. LoginRequest(OnLoginSuccess));
-
+
+ // Optionally preload meetings and spaces if Me is available
+ // StartCoroutine(webservice.instance.GetUserMeetings(OnMeetingsLoaded));
+ // StartCoroutine(webservice.instance.GetSpaces(OnSpacesLoaded));
}
- public GameObject Error;
-
- public void showError(string title,string description)
+
+ // ✅ Callback to populate meetings list
+ public void OnMeetingsLoaded(MeetingResponse response)
+ {
+ if (response != null && response.meetings != null)
+ {
+ meetings = response.meetings;
+ Debug.Log("Meetings loaded: " + meetings.Count);
+ }
+ else
+ {
+ showError("خطا", "بارگذاری جلسات با خطا مواجه شد");
+ }
+ }
+
+ // ✅ Callback to populate spaces list
+ public void OnSpacesLoaded(SpaceResponse response)
+ {
+ if (response != null && response.spaces != null)
+ {
+ spaces = response.spaces;
+
+
+ if (spaces != null && spaces.Count > 0 && spaces[0].assetBundleRoomId != null)
+ {
+ selectedSpaceUrl = spaces[0].assetBundleRoomId.url;
+
+ }
+ else
+ {
+ Debug.LogWarning("No available spaces or assetBundleRoomId is null.");
+ selectedSpaceUrl = null; // or some fallback
+ }
+
+ Debug.Log("Spaces loaded: " + spaces.Count);
+ }
+ else
+ {
+ showError("خطا", "بارگذاری فضاها با خطا مواجه شد");
+ }
+
+
+ }
+
+ public void showError(string title, string description)
{
CancelInvoke("hideError");
- gameObject.transform .position= GameObject.FindGameObjectWithTag("anocher").transform.position;
- gameObject.transform .rotation= GameObject.FindGameObjectWithTag("anocher").transform.rotation;
+ gameObject.transform.position = GameObject.FindGameObjectWithTag("anocher").transform.position;
+ gameObject.transform.rotation = GameObject.FindGameObjectWithTag("anocher").transform.rotation;
Error.SetActive(true);
Error.transform.Find("error/title").GetComponentInChildren().text = title;
Error.transform.Find("error/description").GetComponentInChildren().text = description;
Invoke("hideError", 6);
}
+
public void hideError()
{
Error.SetActive(false);
}
- // Update is called once per frame
- void Update()
- {
-
- }
-
internal void Print(string j)
{
print(j);
diff --git a/Assets/ENMenu.cs b/Assets/ENMenu.cs
index 3737387c..746560f6 100644
--- a/Assets/ENMenu.cs
+++ b/Assets/ENMenu.cs
@@ -7,15 +7,19 @@ using Siccity.GLTFUtility;
using BNG;
using Fusion.XR.Host.Rig;
using Fusion;
+using System.Threading;
+using System.Linq;
public class ENMenu : NetworkBehaviour
{
+ SceneDownloader SceneDownloader;
public GameObject itemPr;
public Transform menu;
public List items = new List();
public GameObject tablet;
public UnityEngine.UI.Button button;
+ public UnityEngine.UI.Button buttonLoadSpace;
public GameObject loading;
public GameObject LoginMenu;
public GameObject Rooms;
@@ -36,9 +40,11 @@ public class ENMenu : NetworkBehaviour
void Start()
{
+ SceneDownloader=GetComponent();
Invoke("PlayWelcome", delay);
- EN.instance.SelectedUser = EN.instance.users[0];
+ EN.instance.SelectedUser = EN.instance.users.Count > 0 ? EN.instance.users[0] : null;
+
string user = PlayerPrefs.GetString("user", "");
if (!string.IsNullOrEmpty(user))
@@ -49,8 +55,8 @@ public class ENMenu : NetworkBehaviour
var data = new Dictionary
{
- { "password", code.text.ToString() },
- { "mobile_number", phone.text.ToString() }
+ { "password", code.text },
+ { "mobile_number", phone.text }
};
StartCoroutine(webservice.instance.LoginRequest(data, OnLoginSuccess));
@@ -77,24 +83,24 @@ public class ENMenu : NetworkBehaviour
public void Login()
{
- LoginMenu.gameObject.SetActive(false);
- loading.gameObject.SetActive(true);
+ LoginMenu.SetActive(false);
+ loading.SetActive(true);
var data = new Dictionary
{
- { "password", code.text.ToString() },
- { "mobile_number", phone.text.ToString() }
+ { "password", code.text },
+ { "mobile_number", phone.text }
};
- PlayerPrefs.SetString("mobile_number", phone.text.ToString());
- PlayerPrefs.SetString("password", code.text.ToString());
+ PlayerPrefs.SetString("mobile_number", phone.text);
+ PlayerPrefs.SetString("password", code.text);
StartCoroutine(webservice.instance.LoginRequest(data, OnLoginSuccess));
}
void OnLoginSuccess(User response)
{
- loading.gameObject.SetActive(false);
+ loading.SetActive(false);
if (response != null)
{
@@ -106,17 +112,24 @@ public class ENMenu : NetworkBehaviour
GuestButton.SetActive(false);
ExitButton.SetActive(true);
EnterButton.SetActive(true);
+
Debug.Log("Login successful");
-
- // Call GetInfo after successful login
+
+ // After login success, load user info
StartCoroutine(webservice.instance.GetInfoRequest(OnGetInfoSuccess));
+
+ // Also, load meetings and spaces
+ StartCoroutine(webservice.instance.GetUserMeetings(EN.instance.OnMeetingsLoaded));
+ StartCoroutine(webservice.instance.GetSpaces(EN.instance.OnSpacesLoaded));
+
+
}
else
{
switch (webservice.instance.lastErrorType)
{
case ErrorType.Authentication:
- LoginMenu.gameObject.SetActive(true);
+ LoginMenu.SetActive(true);
EN.instance.showError("خطا در ورود", webservice.instance.lastErrorResponse?.message ?? "نام کاربری یا رمز عبور اشتباه است");
break;
case ErrorType.Network:
@@ -136,9 +149,8 @@ public class ENMenu : NetworkBehaviour
{
if (response != null)
{
- // Update user information with GetInfo response
EN.instance.Me.characterUrl = response.customer.profile_glb;
- EN.instance.Me.character=playerPref;
+ EN.instance.Me.character = playerPref;
Debug.Log("GetInfo successful - Character URL: " + response.customer.profile_glb);
}
else
@@ -160,11 +172,9 @@ public class ENMenu : NetworkBehaviour
if (clip != null)
{
GameObject audioObject = new GameObject("AudioSource_" + soundName);
-
AudioSource audioSource = audioObject.AddComponent();
audioSource.volume = volume;
audioSource.spatialBlend = 0;
-
audioSource.clip = clip;
audioSource.Play();
@@ -183,20 +193,26 @@ public class ENMenu : NetworkBehaviour
public void Select(GameObject i)
{
- EN.instance.SelectedUser = EN.instance.users[int.Parse(i.name)];
+ if (int.TryParse(i.name, out int index) && index >= 0 && index < EN.instance.users.Count)
+ {
+ EN.instance.SelectedUser = EN.instance.users[index];
+ }
}
- public void SelectEnviroment(GameObject i)
+ public void SelectEnvironment(GameObject i)
{
- Application.LoadLevel(int.Parse(i.name) + 1);
+ if (int.TryParse(i.name, out int index))
+ {
+ Application.LoadLevel(index + 1);
+ }
}
void Update()
{
- tablet.gameObject.SetActive(!EN.instance.Error.gameObject.activeSelf);
+ tablet.SetActive(!EN.instance.Error.activeSelf);
button.interactable = phone.text.Length > 10 && code.text.Length > 3;
+
if (Application.isEditor)
tablet.transform.parent = null;
}
-
-}
\ No newline at end of file
+}
diff --git a/Assets/Editor.meta b/Assets/Editor.meta
new file mode 100644
index 00000000..df0af733
--- /dev/null
+++ b/Assets/Editor.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: cd2afaeda1505d74d8dd3b7729983408
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Editor/AssetBundleCreator.cs b/Assets/Editor/AssetBundleCreator.cs
new file mode 100644
index 00000000..7c3d201e
--- /dev/null
+++ b/Assets/Editor/AssetBundleCreator.cs
@@ -0,0 +1,31 @@
+using UnityEditor;
+using UnityEngine;
+
+public class AssetBundleCreator
+{
+ [MenuItem("Tools/Build AssetBundles/Android")]
+ public static void BuildAndroidAssetBundles()
+ {
+ string outputPath = "AssetBundles/Android";
+
+ if (!System.IO.Directory.Exists(outputPath))
+ {
+ System.IO.Directory.CreateDirectory(outputPath);
+ }
+
+ // Recommended: Force include shaders to prevent pink materials
+ BuildAssetBundleOptions options =
+ BuildAssetBundleOptions.StrictMode | // Ensures strict dependency checking
+ BuildAssetBundleOptions.ForceRebuildAssetBundle; // Ensures a clean rebuild
+
+ // Build the AssetBundles
+ BuildPipeline.BuildAssetBundles(
+ outputPath,
+ options,
+ BuildTarget.Android
+ );
+
+ Debug.Log("✅ Android AssetBundles built at: " + outputPath);
+ AssetDatabase.Refresh(); // Refresh Unity's asset database
+ }
+}
\ No newline at end of file
diff --git a/Assets/Editor/AssetBundleCreator.cs.meta b/Assets/Editor/AssetBundleCreator.cs.meta
new file mode 100644
index 00000000..058709d8
--- /dev/null
+++ b/Assets/Editor/AssetBundleCreator.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: 29fd4556041338043b18d2872ca1afc9
\ No newline at end of file
diff --git a/Assets/GraphicSettings/UniversalRenderPipelineGlobalSettings.asset b/Assets/GraphicSettings/UniversalRenderPipelineGlobalSettings.asset
index 61416414..5ddfb762 100644
--- a/Assets/GraphicSettings/UniversalRenderPipelineGlobalSettings.asset
+++ b/Assets/GraphicSettings/UniversalRenderPipelineGlobalSettings.asset
@@ -69,7 +69,9 @@ MonoBehaviour:
- rid: 420368092579495945
- rid: 420368092579495946
- rid: 420368092579495948
+ - rid: 7351829830484885594
- rid: 420368092579495952
+ - rid: 7351829830484885598
- rid: 420368092579495955
m_AssetVersion: 8
m_ObsoleteDefaultVolumeProfile: {fileID: 0}
diff --git a/Assets/InternetChecker.cs b/Assets/InternetChecker.cs
index e5332d43..5918ba2b 100644
--- a/Assets/InternetChecker.cs
+++ b/Assets/InternetChecker.cs
@@ -27,7 +27,7 @@ public class InternetChecker : MonoBehaviour
{
UnityWebRequest request = new UnityWebRequest("https://www.google.com");
request.method = UnityWebRequest.kHttpVerbHEAD;
- print("ERROR");
+ //print("ERROR");
yield return request.SendWebRequest();
#if UNITY_2020_1_OR_NEWER
diff --git a/Assets/Materials/CameraLayer.mat b/Assets/Materials/CameraLayer.mat
new file mode 100644
index 00000000..6dd32c24
--- /dev/null
+++ b/Assets/Materials/CameraLayer.mat
@@ -0,0 +1,34 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: CameraLayer
+ m_Shader: {fileID: 10721, guid: 0000000000000000f000000000000000, type: 0}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords: []
+ m_InvalidKeywords: []
+ m_LightmapFlags: 4
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses: []
+ m_LockedProperties:
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _MainTex:
+ m_Texture: {fileID: 8400000, guid: 94acf02510cfb02449715e586b712709, type: 2}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats: []
+ m_Colors: []
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/Assets/Materials/CameraLayer.mat.meta b/Assets/Materials/CameraLayer.mat.meta
new file mode 100644
index 00000000..c551020b
--- /dev/null
+++ b/Assets/Materials/CameraLayer.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 5dfbb1afc25d8c3429842e5bfe2bbb74
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Paroxe/PDFRenderer/Examples/Assets/PDFPlaneMaterial.mat b/Assets/Paroxe/PDFRenderer/Examples/Assets/PDFPlaneMaterial.mat
index 8cdb3d29..cc640041 100644
--- a/Assets/Paroxe/PDFRenderer/Examples/Assets/PDFPlaneMaterial.mat
+++ b/Assets/Paroxe/PDFRenderer/Examples/Assets/PDFPlaneMaterial.mat
@@ -2,156 +2,138 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
m_Name: PDFPlaneMaterial
- m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
- m_ShaderKeywords:
- m_LightmapFlags: 5
+ m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSION
+ - _GLOSSINESS_FROM_BASE_ALPHA
+ - _SPECULAR_COLOR
+ m_InvalidKeywords: []
+ m_LightmapFlags: 1
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
- stringTagMap: {}
+ stringTagMap:
+ RenderType: Opaque
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
m_SavedProperties:
- serializedVersion: 2
+ serializedVersion: 3
m_TexEnvs:
- data:
- first:
- name: _MainTex
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _BumpMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _DetailNormalMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _ParallaxMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _OcclusionMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _EmissionMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _DetailMask
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _DetailAlbedoMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _MetallicGlossMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _SpecGlossMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
+ - _BaseMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
m_Floats:
- data:
- first:
- name: _SrcBlend
- second: 1
- data:
- first:
- name: _DstBlend
- second: 0
- data:
- first:
- name: _Cutoff
- second: 0.5
- data:
- first:
- name: _Parallax
- second: 0.02
- data:
- first:
- name: _ZWrite
- second: 1
- data:
- first:
- name: _Glossiness
- second: 0.5
- data:
- first:
- name: _BumpScale
- second: 1
- data:
- first:
- name: _OcclusionStrength
- second: 1
- data:
- first:
- name: _DetailNormalMapScale
- second: 1
- data:
- first:
- name: _UVSec
- second: 0
- data:
- first:
- name: _Mode
- second: 0
- data:
- first:
- name: _Metallic
- second: 0
- data:
- first:
- name: _EmissionScaleUI
- second: 0
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
+ - _BumpScale: 1
+ - _Cull: 2
+ - _Cutoff: 0.5
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _DstBlendAlpha: 0
+ - _EmissionScaleUI: 0
+ - _Glossiness: 0.5
+ - _GlossinessSource: 0
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Shininess: 0
+ - _Smoothness: 0.5
+ - _SmoothnessSource: 1
+ - _SpecSource: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 0
+ - _UVSec: 0
+ - _ZWrite: 1
m_Colors:
- data:
- first:
- name: _EmissionColor
- second: {r: 0, g: 0, b: 0, a: 1}
- data:
- first:
- name: _Color
- second: {r: 1, g: 1, b: 1, a: 1}
- data:
- first:
- name: _SpecColor
- second: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- data:
- first:
- name: _EmissionColorUI
- second: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
+--- !u!114 &8218264903885036047
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 9
diff --git a/Assets/Photon/Fusion/Resources/PhotonAppSettings.asset b/Assets/Photon/Fusion/Resources/PhotonAppSettings.asset
index a3520400..0cd48e59 100644
--- a/Assets/Photon/Fusion/Resources/PhotonAppSettings.asset
+++ b/Assets/Photon/Fusion/Resources/PhotonAppSettings.asset
@@ -18,7 +18,7 @@ MonoBehaviour:
AppIdVoice: 1fba3dfc-beb8-4854-8cf3-f3e90d096822
AppVersion:
UseNameServer: 1
- FixedRegion: in
+ FixedRegion: tr
Server:
Port: 0
ProxyServer:
diff --git a/Assets/Photon/FusionAddons/ConnectionManager/Scripts/ConnectionManager.cs b/Assets/Photon/FusionAddons/ConnectionManager/Scripts/ConnectionManager.cs
index 0ef362d9..9df94229 100644
--- a/Assets/Photon/FusionAddons/ConnectionManager/Scripts/ConnectionManager.cs
+++ b/Assets/Photon/FusionAddons/ConnectionManager/Scripts/ConnectionManager.cs
@@ -3,15 +3,17 @@ using Fusion.Sockets;
using Fusion.XR.Host.Rig;
using Photon.Realtime;
using System;
+using System.Linq;
using System.Collections.Generic;
using System.Security.Policy;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.Events;
+using UnityEngine.Rendering;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using static Unity.Collections.Unicode;
-
+using System.Text.RegularExpressions;
namespace Fusion.Addons.ConnectionManagerAddon
{
/**
@@ -22,6 +24,7 @@ namespace Fusion.Addons.ConnectionManagerAddon
**/
public class ConnectionManager : MonoBehaviour, INetworkRunnerCallbacks
{
+ //public AssetBundleDownloaderAndLoader assetBundleDownloaderAndLoader;
public GameObject[] chairs;
public bool presentation;
public GameObject Loading;
@@ -38,24 +41,47 @@ namespace Fusion.Addons.ConnectionManagerAddon
public string propertyName;
public string value;
}
+
+ public void AssignMapReferences()
+ {
+
+
+
+
+
+ if (usersPlace.Length == 0 || chairs.Length == 0)
+ Debug.LogWarning("[ConnectionManager] usersPlace or chairs not found after AssetBundle load.");
+ else
+ Debug.Log("[ConnectionManager] usersPlace and chairs assigned.");
+
+ roomName=EN.instance.selectedSpaceId;
+ }
+ int ExtractNumber(string name)
+ {
+ var match = Regex.Match(name, @"\d+");
+ return match.Success ? int.Parse(match.Value) : int.MaxValue;
+ }
public void Update()
{
- if (Application.loadedLevelName.Equals("Lobby"))
+ if (Application.loadedLevelName.Equals("Lobby"))
Destroy(gameObject);
if (Input.GetKeyDown(KeyCode.I))
{
FusionRig.instance.transform.position = usersPlace[0].transform.position;
}
- if (runner.IsConnectedToServer&&presentation&&!PlayerTeleport.instance.chair&&runner.LocalPlayer.PlayerId>1)
+ if (runner.IsConnectedToServer&&presentation&&!PlayerTeleport.instance.chair&&runner.LocalPlayer.PlayerId>=0)
{
chairs[runner.LocalPlayer.PlayerId].GetComponent().SetSit();
}
Loading.gameObject.SetActive(!runner||! runner.IsConnectedToServer);
+
+
+
}
[Header("Room configuration")]
public GameMode gameMode = GameMode.Shared;
- public string roomName = "SampleFusion";
+ [SerializeField]private string roomName = "SampleFusion";
public bool connectOnStart = true;
[Tooltip("Set it to 0 to use the DefaultPlayers value, from the Global NetworkProjectConfig (simulation section)")]
public int playerCount = 0;
@@ -89,13 +115,16 @@ namespace Fusion.Addons.ConnectionManagerAddon
private void Awake()
{
+ //assetBundleDownloaderAndLoader=GetComponent();
+
if (!EN.instance)
{
- //Application.LoadLevel(0);
+ Application.LoadLevel(0);
Destroy(gameObject);
return;
}
+ AssignMapReferences();
// Check if a runner exist on the same game object
if (runner == null) runner = GetComponent();
instance = this;
@@ -115,7 +144,7 @@ namespace Fusion.Addons.ConnectionManagerAddon
private async void Start()
{
- chairs = GameObject.FindGameObjectsWithTag("chair");
+ //chairs = GameObject.FindGameObjectsWithTag("chair");
//Invoke("createChairs", 5);
PlaySound("intro");
// Launch the connection at start
diff --git a/Assets/Prefabs/1.prefab b/Assets/Prefabs/1.prefab
new file mode 100644
index 00000000..de6405d7
--- /dev/null
+++ b/Assets/Prefabs/1.prefab
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:80167a11a1c7c3651291878bfbd18091d5babc323ce4c77fd503bb128778ab8c
+size 16846
diff --git a/Assets/Prefabs/1.prefab.meta b/Assets/Prefabs/1.prefab.meta
new file mode 100644
index 00000000..54d9ae71
--- /dev/null
+++ b/Assets/Prefabs/1.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 68b46b983ad510149bee875b9fcaf627
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Prefabs/X_Room_03_04-03-18-002 - Copy.glb b/Assets/Prefabs/X_Room_03_04-03-18-002 - Copy.glb
new file mode 100644
index 00000000..e018b62e
--- /dev/null
+++ b/Assets/Prefabs/X_Room_03_04-03-18-002 - Copy.glb
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:176656db1241db3940c4a1c97e5f8c2059d3c5f8fdbfea45692e891aad280568
+size 42950512
diff --git a/Assets/Prefabs/X_Room_03_04-03-18-002 - Copy.glb.meta b/Assets/Prefabs/X_Room_03_04-03-18-002 - Copy.glb.meta
new file mode 100644
index 00000000..53696fbb
--- /dev/null
+++ b/Assets/Prefabs/X_Room_03_04-03-18-002 - Copy.glb.meta
@@ -0,0 +1,28 @@
+fileFormatVersion: 2
+guid: ec149ee6d067e1c49a85d7381baeaf96
+ScriptedImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 2
+ userData:
+ assetBundleName:
+ assetBundleVariant:
+ script: {fileID: 11500000, guid: 715df9372183c47e389bb6e19fbc3b52, type: 3}
+ editorImportSettings:
+ generateSecondaryUVSet: 0
+ importSettings:
+ nodeNameMethod: 1
+ animationMethod: 2
+ generateMipMaps: 1
+ texturesReadable: 0
+ defaultMinFilterMode: 9729
+ defaultMagFilterMode: 9729
+ anisotropicFilterLevel: 1
+ instantiationSettings:
+ mask: -1
+ layer: 0
+ skinUpdateWhenOffscreen: 1
+ lightIntensityFactor: 1
+ sceneObjectCreation: 2
+ assetDependencies: []
+ reportItems: []
diff --git a/Assets/Prefabs/assetbundle prefabs.meta b/Assets/Prefabs/assetbundle prefabs.meta
new file mode 100644
index 00000000..bafaf8f7
--- /dev/null
+++ b/Assets/Prefabs/assetbundle prefabs.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: e3d9a7f6eb7f266438db417acb25cd66
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Prefabs/assetbundle prefabs/futuristic _Room_04-03-06-003.prefab b/Assets/Prefabs/assetbundle prefabs/futuristic _Room_04-03-06-003.prefab
new file mode 100644
index 00000000..03b28138
--- /dev/null
+++ b/Assets/Prefabs/assetbundle prefabs/futuristic _Room_04-03-06-003.prefab
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:b431eea181ab103b56320004df0613d881a9b9fa5bf7387717e0d114a166949c
+size 388173
diff --git a/Assets/Prefabs/assetbundle prefabs/futuristic _Room_04-03-06-003.prefab.meta b/Assets/Prefabs/assetbundle prefabs/futuristic _Room_04-03-06-003.prefab.meta
new file mode 100644
index 00000000..c72b53e0
--- /dev/null
+++ b/Assets/Prefabs/assetbundle prefabs/futuristic _Room_04-03-06-003.prefab.meta
@@ -0,0 +1,9 @@
+fileFormatVersion: 2
+guid: e70703469e9a9f5478232cfe73e395ce
+labels:
+- FusionPrefab
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Ready Player Me/Core/Samples/QuickStart/Materials/Blocks.mat b/Assets/Ready Player Me/Core/Samples/QuickStart/Materials/Blocks.mat
index 409ff971..9f627257 100644
--- a/Assets/Ready Player Me/Core/Samples/QuickStart/Materials/Blocks.mat
+++ b/Assets/Ready Player Me/Core/Samples/QuickStart/Materials/Blocks.mat
@@ -1,5 +1,18 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-4991990423166999442
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 9
--- !u!21 &2100000
Material:
serializedVersion: 8
@@ -8,7 +21,9 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Blocks
- m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+ m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSION
- _NORMALMAP
@@ -17,11 +32,18 @@ Material:
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
- stringTagMap: {}
- disabledShaderPasses: []
+ stringTagMap:
+ RenderType: Opaque
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
+ - _BaseMap:
+ m_Texture: {fileID: 2800000, guid: d1118dda59970a2449ee890fa247c4c5, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: c5c221ed57a3bf6488f8eba0db28a004, type: 3}
m_Scale: {x: 1, y: 1}
@@ -43,7 +65,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
- m_Texture: {fileID: 2800000, guid: d1118dda59970a2449ee890fa247c4c5, type: 3}
+ m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
@@ -58,12 +80,39 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
- _BumpScale: 1
+ - _ClearCoatMask: 0
+ - _ClearCoatSmoothness: 0
+ - _Cull: 2
- _Cutoff: 0.5
+ - _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
+ - _DstBlendAlpha: 0
+ - _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
@@ -71,12 +120,21 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 0
- _UVSec: 0
+ - _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- - _Color: {r: 1, g: 0.6, b: 0, a: 1}
+ - _BaseColor: {r: 1, g: 0.6, b: 0, a: 1}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/Assets/Ready Player Me/Core/Samples/QuickStart/Materials/GridFloor.mat b/Assets/Ready Player Me/Core/Samples/QuickStart/Materials/GridFloor.mat
index 6abdb03a..67a96950 100644
--- a/Assets/Ready Player Me/Core/Samples/QuickStart/Materials/GridFloor.mat
+++ b/Assets/Ready Player Me/Core/Samples/QuickStart/Materials/GridFloor.mat
@@ -8,7 +8,9 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GridFloor
- m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+ m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSION
- _NORMALMAP
@@ -17,18 +19,25 @@ Material:
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
- stringTagMap: {}
- disabledShaderPasses: []
+ stringTagMap:
+ RenderType: Opaque
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
+ - _BaseMap:
+ m_Texture: {fileID: 2800000, guid: d1118dda59970a2449ee890fa247c4c5, type: 3}
+ m_Scale: {x: 5, y: 5}
+ m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: c5c221ed57a3bf6488f8eba0db28a004, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
+ m_Scale: {x: 0.2, y: 0.2}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
@@ -43,8 +52,8 @@ Material:
m_Scale: {x: 5, y: 5}
m_Offset: {x: 0, y: 0}
- _MainTex:
- m_Texture: {fileID: 2800000, guid: d1118dda59970a2449ee890fa247c4c5, type: 3}
- m_Scale: {x: 5, y: 5}
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
@@ -58,12 +67,39 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
- _BumpScale: 1
+ - _ClearCoatMask: 0
+ - _ClearCoatSmoothness: 0
+ - _Cull: 2
- _Cutoff: 0.5
+ - _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
+ - _DstBlendAlpha: 0
+ - _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
@@ -71,12 +107,34 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 0
- _UVSec: 0
+ - _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- - _Color: {r: 0.27058825, g: 0.65882355, b: 0.8784314, a: 1}
+ - _BaseColor: {r: 0.2705882, g: 0.65882355, b: 0.8784314, a: 1}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
+--- !u!114 &8876155319544260431
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 9
diff --git a/Assets/Ready Player Me/Core/Samples/QuickStart/Materials/Ground.mat b/Assets/Ready Player Me/Core/Samples/QuickStart/Materials/Ground.mat
index 4e3e5bcf..093d7c35 100644
--- a/Assets/Ready Player Me/Core/Samples/QuickStart/Materials/Ground.mat
+++ b/Assets/Ready Player Me/Core/Samples/QuickStart/Materials/Ground.mat
@@ -1,5 +1,18 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-4619473865430559386
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 9
--- !u!21 &2100000
Material:
serializedVersion: 8
@@ -8,25 +21,34 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Ground
- m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+ m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
- stringTagMap: {}
- disabledShaderPasses: []
+ stringTagMap:
+ RenderType: Opaque
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
+ - _BaseMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 20, y: 20}
+ m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
+ m_Scale: {x: 0.05, y: 0.05}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
@@ -42,7 +64,7 @@ Material:
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
- m_Scale: {x: 20, y: 20}
+ m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
@@ -56,12 +78,39 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
- _BumpScale: 1
+ - _ClearCoatMask: 0
+ - _ClearCoatSmoothness: 0
+ - _Cull: 2
- _Cutoff: 0.5
+ - _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
+ - _DstBlendAlpha: 0
+ - _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
@@ -69,12 +118,21 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 0
- _UVSec: 0
+ - _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- - _Color: {r: 0.50980395, g: 0.627451, b: 0.6901961, a: 1}
+ - _BaseColor: {r: 0.5098039, g: 0.62745106, b: 0.6901961, a: 1}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/Assets/Samples/XR Interaction Toolkit/3.0.8/Spatial Keyboard/Materials/GrabHandle.mat b/Assets/Samples/XR Interaction Toolkit/3.0.8/Spatial Keyboard/Materials/GrabHandle.mat
index 73d8d391..e0699443 100644
--- a/Assets/Samples/XR Interaction Toolkit/3.0.8/Spatial Keyboard/Materials/GrabHandle.mat
+++ b/Assets/Samples/XR Interaction Toolkit/3.0.8/Spatial Keyboard/Materials/GrabHandle.mat
@@ -8,15 +8,21 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GrabHandle
- m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+ m_Shader: {fileID: -6465566751694194690, guid: 0927d29e476ce5843b1f7d2a96943c51,
+ type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
- stringTagMap: {}
- disabledShaderPasses: []
+ stringTagMap:
+ RenderType: Opaque
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -44,10 +50,18 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MainTexture:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -56,9 +70,38 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _BUILTIN_AlphaClip: 0
+ - _BUILTIN_Blend: 0
+ - _BUILTIN_CullMode: 2
+ - _BUILTIN_DstBlend: 0
+ - _BUILTIN_QueueControl: -1
+ - _BUILTIN_QueueOffset: 0
+ - _BUILTIN_SrcBlend: 1
+ - _BUILTIN_Surface: 0
+ - _BUILTIN_ZTest: 4
+ - _BUILTIN_ZWrite: 1
+ - _BUILTIN_ZWriteControl: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 0
- _BumpScale: 1
+ - _CastShadows: 1
+ - _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
@@ -67,14 +110,55 @@ Material:
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
+ - _NormalStrength: 0.2
- _OcclusionStrength: 1
- _Parallax: 0.02
+ - _QueueControl: 0
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _RimPower: 5
+ - _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
+ - _Surface: 0
- _UVSec: 0
+ - _WorkflowMode: 1
+ - _ZTest: 4
- _ZWrite: 1
+ - _ZWriteControl: 0
m_Colors:
+ - _BaseColor: {r: 0.44339618, g: 0.44339618, b: 0.44339618, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _NormalOffset: {r: 0, g: 0, b: 0, a: 0}
+ - _NormalTiling: {r: 1, g: 1, b: 0, a: 0}
+ - _RimColor: {r: 1, g: 1, b: 1, a: 0.5803922}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
+--- !u!114 &3572587442085198344
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 0
+--- !u!114 &8779885048964753496
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 9
diff --git a/Assets/Samples/XR Interaction Toolkit/3.0.8/Spatial Keyboard/Materials/ScaleHandle.mat b/Assets/Samples/XR Interaction Toolkit/3.0.8/Spatial Keyboard/Materials/ScaleHandle.mat
index 901e7e0c..0306a5e2 100644
--- a/Assets/Samples/XR Interaction Toolkit/3.0.8/Spatial Keyboard/Materials/ScaleHandle.mat
+++ b/Assets/Samples/XR Interaction Toolkit/3.0.8/Spatial Keyboard/Materials/ScaleHandle.mat
@@ -1,5 +1,18 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-4450609276103759250
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 9
--- !u!21 &2100000
Material:
serializedVersion: 8
@@ -8,20 +21,25 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ScaleHandle
- m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+ m_Shader: {fileID: -6465566751694194690, guid: 0927d29e476ce5843b1f7d2a96943c51,
+ type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
m_ValidKeywords:
+ - _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
+ m_InvalidKeywords:
- _ALPHABLEND_ON
- _GLOSSYREFLECTIONS_OFF
- - _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
- _SPECULARHIGHLIGHTS_OFF
- m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
- m_CustomRenderQueue: 3000
+ m_CustomRenderQueue: -1
stringTagMap:
- RenderType: Transparent
- disabledShaderPasses: []
+ RenderType: Opaque
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -53,10 +71,18 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MainTexture:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -69,34 +95,91 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _BUILTIN_AlphaClip: 0
+ - _BUILTIN_Blend: 0
+ - _BUILTIN_CullMode: 2
+ - _BUILTIN_DstBlend: 0
+ - _BUILTIN_QueueControl: -1
+ - _BUILTIN_QueueOffset: 0
+ - _BUILTIN_SrcBlend: 1
+ - _BUILTIN_Surface: 0
+ - _BUILTIN_ZTest: 4
+ - _BUILTIN_ZWrite: 1
+ - _BUILTIN_ZWriteControl: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 0
- _BumpScale: 1
+ - _CastShadows: 1
- _ColorMask: 15
+ - _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- - _DstBlend: 10
+ - _DstBlend: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _Mode: 2
+ - _NormalStrength: 0.2
- _OcclusionStrength: 1
- _Parallax: 0.02
+ - _QueueControl: 0
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _RimPower: 5
+ - _Smoothness: 0.5
- _SmoothnessTextureChannel: 1
- _SpecularHighlights: 0
- - _SrcBlend: 5
+ - _SrcBlend: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _Strength: 0.2
+ - _Surface: 0
- _UVSec: 0
- _UseUIAlphaClip: 0
- - _ZWrite: 0
+ - _WorkflowMode: 1
+ - _ZTest: 4
+ - _ZWrite: 1
+ - _ZWriteControl: 0
m_Colors:
+ - _BaseColor: {r: 0.44339618, g: 0.44339618, b: 0.44339618, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 0.050980393}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _NormalOffset: {r: 0, g: 0, b: 0, a: 0}
+ - _NormalTiling: {r: 1, g: 1, b: 0, a: 0}
+ - _RimColor: {r: 1, g: 1, b: 1, a: 0.5803922}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
+--- !u!114 &5696284256474513518
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 0
diff --git a/Assets/Samples/XR Interaction Toolkit/3.0.8/Spatial Keyboard/Sprites/Circle 64x64 Horizontal.png.meta b/Assets/Samples/XR Interaction Toolkit/3.0.8/Spatial Keyboard/Sprites/Circle 64x64 Horizontal.png.meta
index bb8366ea..0ecb97ce 100644
--- a/Assets/Samples/XR Interaction Toolkit/3.0.8/Spatial Keyboard/Sprites/Circle 64x64 Horizontal.png.meta
+++ b/Assets/Samples/XR Interaction Toolkit/3.0.8/Spatial Keyboard/Sprites/Circle 64x64 Horizontal.png.meta
@@ -3,7 +3,7 @@ guid: 30a9256eb7d98ad4188fe103a8e7143b
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
- serializedVersion: 12
+ serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
@@ -20,11 +20,12 @@ TextureImporter:
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
+ flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
- ignoreMasterTextureLimit: 0
+ ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
@@ -33,11 +34,11 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
- filterMode: 1
+ filterMode: 0
aniso: 1
mipBias: 0
- wrapU: 1
- wrapV: 1
+ wrapU: 0
+ wrapV: 0
wrapW: 0
nPOTScale: 0
lightmap: 0
@@ -63,9 +64,10 @@ TextureImporter:
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
+ swizzle: 50462976
cookieLightType: 0
platformSettings:
- - serializedVersion: 3
+ - serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -75,9 +77,10 @@ TextureImporter:
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
+ ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- - serializedVersion: 3
+ - serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -87,9 +90,10 @@ TextureImporter:
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
+ ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- - serializedVersion: 3
+ - serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -99,9 +103,10 @@ TextureImporter:
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
+ ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- - serializedVersion: 3
+ - serializedVersion: 4
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -111,12 +116,14 @@ TextureImporter:
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
+ ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
+ customData:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
@@ -126,10 +133,11 @@ TextureImporter:
edges: []
weights: []
secondaryTextures: []
+ spriteCustomMetadata:
+ entries: []
nameFileIdTable: {}
- spritePackingTag:
+ mipmapLimitGroupName:
pSDRemoveMatte: 0
- pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
diff --git a/Assets/Scenes/test.unity b/Assets/Scenes/test.unity
index dc5bc566..e60d39be 100644
--- a/Assets/Scenes/test.unity
+++ b/Assets/Scenes/test.unity
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:a2273c8d3ddbfa7f168aff28d5023b0f6c0784da6fc1b87cba3ef775d2392e75
-size 9756
+oid sha256:8aaac31537327be3297f4d73fc07733723dd06739d3e1cce9250e00fa805db53
+size 2962783
diff --git a/Assets/Scripts/AssetBundleDownloader.meta b/Assets/Scripts/AssetBundleDownloader.meta
new file mode 100644
index 00000000..c855a7e3
--- /dev/null
+++ b/Assets/Scripts/AssetBundleDownloader.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: e0e66433570f71447b1bba45992e9ac1
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/AssetBundleDownloader/AssetBundleDownloaderAndLoader b/Assets/Scripts/AssetBundleDownloader/AssetBundleDownloaderAndLoader
new file mode 100644
index 00000000..d9f8396a
--- /dev/null
+++ b/Assets/Scripts/AssetBundleDownloader/AssetBundleDownloaderAndLoader
@@ -0,0 +1,103 @@
+using System;
+using System.Threading.Tasks;
+using UnityEngine;
+using UnityEngine.Networking;
+using Fusion;
+
+public class AssetBundleNetworkDownloader : NetworkBehaviour
+{
+ [Header("Reference")]
+ public GameObject map; // Where to spawn downloaded content
+
+ [Networked, OnChangedRender(nameof(OnUrlChanged))]
+ private NetworkString<_512> BundleUrl { get; set; }
+
+ [NonSerialized] public bool serverDownloaded = false;
+
+ private string _previousUrl = null;
+
+ public override void Spawned()
+ {
+ Debug.Log($"[AssetBundleDownloader] Spawned for {Object.InputAuthority}");
+
+ if (Object.HasInputAuthority)
+ {
+ string url = EN.instance.mapUrl;
+ if (!string.IsNullOrEmpty(url))
+ {
+ Debug.Log($"[AssetBundleDownloader] Setting BundleUrl to {url}");
+ BundleUrl = url;
+ }
+ else
+ {
+ Debug.LogWarning("[AssetBundleDownloader] Empty mapUrl in EN.instance");
+ }
+ }
+ else
+ {
+ // Late joiner: use already set BundleUrl
+ if (!string.IsNullOrEmpty(BundleUrl.ToString()))
+ {
+ _previousUrl = BundleUrl.ToString();
+ Debug.Log($"[AssetBundleDownloader] Late joiner loading bundle: {_previousUrl}");
+ _ = DownloadAndInstantiate(_previousUrl);
+ }
+ }
+ }
+
+ private void OnUrlChanged()
+ {
+ Debug.Log($"[AssetBundleDownloader] OnUrlChanged triggered: {BundleUrl}");
+
+ string newUrl = BundleUrl.ToString();
+ if (!string.IsNullOrEmpty(newUrl) && newUrl != _previousUrl)
+ {
+ _previousUrl = newUrl;
+ _ = DownloadAndInstantiate(newUrl);
+ }
+ }
+
+ private async Task DownloadAndInstantiate(string url)
+ {
+ serverDownloaded = false;
+
+ using (UnityWebRequest uwr = UnityWebRequestAssetBundle.GetAssetBundle(url))
+ {
+ var op = uwr.SendWebRequest();
+ while (!op.isDone)
+ await Task.Yield();
+
+ if (uwr.result != UnityWebRequest.Result.Success)
+ {
+ Debug.LogError($"[AssetBundleDownloader] Download failed: {uwr.error}");
+ return;
+ }
+
+ AssetBundle bundle = DownloadHandlerAssetBundle.GetContent(uwr);
+ if (bundle == null)
+ {
+ Debug.LogError("[AssetBundleDownloader] Failed to load AssetBundle content");
+ return;
+ }
+
+ string[] assetNames = bundle.GetAllAssetNames();
+ if (assetNames.Length > 0)
+ {
+ GameObject prefab = bundle.LoadAsset(assetNames[0]);
+ if (prefab != null)
+ {
+ GameObject obj = Instantiate(prefab, map ? map.transform.position : Vector3.zero, Quaternion.identity);
+ obj.tag = "NetworkAssetBundle";
+ Debug.Log("[AssetBundleDownloader] Asset instantiated.");
+ }
+ }
+ else
+ {
+ Debug.LogWarning("[AssetBundleDownloader] No assets found in bundle.");
+ }
+
+ bundle.Unload(false); // Keep loaded assets in memory
+ serverDownloaded = true;
+ }
+ }
+}
diff --git a/Assets/Scripts/AssetBundleDownloader/AssetBundleDownloaderAndLoader.cs b/Assets/Scripts/AssetBundleDownloader/AssetBundleDownloaderAndLoader.cs
new file mode 100644
index 00000000..c17c3ec5
--- /dev/null
+++ b/Assets/Scripts/AssetBundleDownloader/AssetBundleDownloaderAndLoader.cs
@@ -0,0 +1,62 @@
+using System.Threading.Tasks;
+using UnityEngine;
+using UnityEngine.Networking;
+using Fusion;
+using System.Linq;
+
+public class AssetBundleDownloaderAndLoader : MonoBehaviour
+{
+ public string assetBundleUrl;
+ public GameObject loadedMapPrefab;
+
+ public async Task DownloadAndPrepareMap()
+ {
+ string spaceUrl = EN.instance.spaces.FirstOrDefault()?.assetBundleRoomId?.url;
+ if (string.IsNullOrEmpty(spaceUrl))
+ {
+ Debug.LogError("[Loader] No AssetBundle URL found.");
+ return false;
+ }
+
+ assetBundleUrl = "http://194.62.43.230:8000/" + spaceUrl;
+ Debug.Log("[Loader] Downloading AssetBundle from: " + assetBundleUrl);
+
+ using (UnityWebRequest uwr = UnityWebRequestAssetBundle.GetAssetBundle(assetBundleUrl))
+ {
+ var operation = uwr.SendWebRequest();
+ while (!operation.isDone)
+ await Task.Yield();
+
+ if (uwr.result != UnityWebRequest.Result.Success)
+ {
+ Debug.LogError("[Loader] AssetBundle download failed: " + uwr.error);
+ return false;
+ }
+
+ AssetBundle bundle = DownloadHandlerAssetBundle.GetContent(uwr);
+ if (bundle == null)
+ {
+ Debug.LogError("[Loader] Failed to load AssetBundle.");
+ return false;
+ }
+
+ string[] assetNames = bundle.GetAllAssetNames();
+ if (assetNames.Length == 0)
+ {
+ Debug.LogError("[Loader] No assets found in AssetBundle.");
+ return false;
+ }
+
+ loadedMapPrefab = bundle.LoadAsset(assetNames[0]);
+ if (loadedMapPrefab == null || loadedMapPrefab.GetComponent() == null)
+ {
+ Debug.LogError("[Loader] Prefab missing or missing NetworkObject.");
+ return false;
+ }
+
+ Debug.Log("[Loader] AssetBundle downloaded and prefab prepared.");
+ bundle.Unload(false); // Keep asset in memory
+ return true;
+ }
+ }
+}
diff --git a/Assets/Scripts/AssetBundleDownloader/AssetBundleDownloaderAndLoader.cs.meta b/Assets/Scripts/AssetBundleDownloader/AssetBundleDownloaderAndLoader.cs.meta
new file mode 100644
index 00000000..c0900019
--- /dev/null
+++ b/Assets/Scripts/AssetBundleDownloader/AssetBundleDownloaderAndLoader.cs.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: e940b54b6013672449444115b630f774
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/AssetBundleDownloader/AssetBundleDownloaderAndLoader.meta b/Assets/Scripts/AssetBundleDownloader/AssetBundleDownloaderAndLoader.meta
new file mode 100644
index 00000000..d8b3fd0c
--- /dev/null
+++ b/Assets/Scripts/AssetBundleDownloader/AssetBundleDownloaderAndLoader.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 308c1bcd3235bdf4c8734e142a9df82b
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/AssetBundleDownloader/SceneDownloader.cs b/Assets/Scripts/AssetBundleDownloader/SceneDownloader.cs
new file mode 100644
index 00000000..11dd2560
--- /dev/null
+++ b/Assets/Scripts/AssetBundleDownloader/SceneDownloader.cs
@@ -0,0 +1,215 @@
+using System.Collections;
+using System.Collections.Generic;
+using RTLTMPro;
+using TMPro;
+using UnityEngine;
+using UnityEngine.Networking;
+using UnityEngine.SceneManagement;
+using UnityEngine.UI;
+
+public class SceneDownloader : MonoBehaviour
+{
+ [SerializeField] private GameObject buttonPrefab;
+ [SerializeField] private Transform buttonParent;
+
+ private Dictionary downloadedBundles = new();
+ private Dictionary sceneNames = new();
+
+ void Start()
+ {
+ StartCoroutine(GenerateButtonsForSpaces());
+ }
+ public void loadSceneManually()
+ {
+ EN.instance.selectedSpaceId = "coaching";
+ }
+
+ private IEnumerator GenerateButtonsForSpaces()
+ {
+ while (EN.instance == null || EN.instance.spaces == null || EN.instance.spaces.Count == 0)
+ yield return null;
+
+ foreach (var space in EN.instance.spaces)
+ {
+ if (!string.IsNullOrEmpty(space.assetBundleRoomId?.url))
+ {
+ string fullUrl = "http://194.62.43.230:8000/" + space.assetBundleRoomId.url;
+
+ GameObject buttonObj = Instantiate(buttonPrefab, buttonParent);
+ buttonObj.name = "Button_" + space.name;
+
+ RTLTextMeshPro btnText = buttonObj.GetComponentInChildren();
+ btnText.text = space.name;
+
+ GameObject progressPanel = buttonObj.transform.Find("progressPanel").gameObject;
+ TMP_Text progressText = FindTextWithTag(progressPanel, "percent");
+
+ progressPanel.SetActive(false);
+
+ Button btn = buttonObj.GetComponent