Unity-WebSocket/Assets/FishNet/Runtime/Object/TransformPropertiesFlag.cs
2025-06-28 11:28:54 +03:30

27 lines
775 B
C#

using GameKit.Dependencies.Utilities;
namespace FishNet.Object
{
[System.Flags]
public enum TransformPropertiesFlag : uint
{
Unset = 0,
Position = (1 << 0),
Rotation = (1 << 1),
Scale = (1 << 2),
Everything = Enums.SHIFT_EVERYTHING_UINT,
}
public static class TransformPropertiesOptionExtensions
{
/// <summary>
/// Returns if enum contains a value.
/// </summary>
/// <param name="whole">Value checked against.</param>
/// <param name="part">Value checked if whole contains.</param>
/// <returns></returns>
public static bool FastContains(this TransformPropertiesFlag whole, TransformPropertiesFlag part) => (whole & part) == part;
}
}