Unity-WebSocket/Assets/FishNet/Demos/ColliderRollback/Scripts/Player/PlayerCamera.cs
2025-06-28 11:28:54 +03:30

19 lines
354 B
C#

using UnityEngine;
namespace FishNet.Example.ColliderRollbacks
{
/// <summary>
/// DEMO. CODE IS NOT OPTIMIZED.
/// Doesn't do much...
/// </summary>
public class PlayerCamera : MonoBehaviour
{
/// <summary>
/// MuzzleFlash on the weapon.
/// </summary>
public Transform MuzzleFlash;
}
}