Unity-WebSocket/Assets/FishNet/CodeGenerating/Helpers/Extension/ILProcessorExtensions.cs
2025-06-28 11:28:54 +03:30

198 lines
7.8 KiB
C#

using MonoFN.Cecil;
using MonoFN.Cecil.Cil;
using System.Collections.Generic;
namespace FishNet.CodeGenerating.Helping.Extension
{
internal static class ILProcessorExtensions
{
/// <summary>
/// Creates a debug log for text without any conditions.
/// </summary>
public static List<Instruction> DebugLog(this ILProcessor processor, CodegenSession session, string txt)
{
List<Instruction> insts = new();
insts.Add(processor.Create(OpCodes.Ldstr, txt));
insts.Add(processor.Create(OpCodes.Call, session.GetClass<GeneralHelper>().Debug_LogCommon_MethodRef));
return insts;
}
/// <summary>
/// Creates a debug log for vd without any conditions.
/// </summary>
public static List<Instruction> DebugLog(this ILProcessor processor, CodegenSession session, VariableDefinition vd)
{
List<Instruction> insts = new();
insts.Add(processor.Create(OpCodes.Ldloc, vd));
insts.Add(processor.Create(OpCodes.Box, vd.VariableType));
insts.Add(processor.Create(OpCodes.Call, session.GetClass<GeneralHelper>().Debug_LogCommon_MethodRef));
return insts;
}
/// <summary>
/// Creates a debug log for vd without any conditions.
/// </summary>
public static List<Instruction> DebugLog(this ILProcessor processor, CodegenSession session, FieldDefinition fd, bool loadArg0)
{
List<Instruction> insts = new();
if (loadArg0)
insts.Add(processor.Create(OpCodes.Ldarg_0));
insts.Add(processor.Create(OpCodes.Ldfld, fd));
insts.Add(processor.Create(OpCodes.Box, fd.FieldType));
insts.Add(processor.Create(OpCodes.Call, session.GetClass<GeneralHelper>().Debug_LogCommon_MethodRef));
return insts;
}
/// <summary>
/// Creates a debug log for pd without any conditions.
/// </summary>
public static List<Instruction> DebugLog(this ILProcessor processor, CodegenSession session, ParameterDefinition pd)
{
List<Instruction> insts = new();
insts.Add(processor.Create(OpCodes.Ldloc, pd));
insts.Add(processor.Create(OpCodes.Box, pd.ParameterType));
insts.Add(processor.Create(OpCodes.Call, session.GetClass<GeneralHelper>().Debug_LogCommon_MethodRef));
return insts;
}
/// <summary>
/// Removes Ret if the last instruction.
/// </summary>
/// <returns>True if ret was removed.</returns>
public static bool RemoveEndRet(this ILProcessor processor)
{
int instCount = processor.Body.Instructions.Count;
if (instCount == 0)
return false;
if (processor.Body.Instructions[instCount-1].OpCode == OpCodes.Ret)
{
processor.Body.Instructions.RemoveAt(instCount - 1);
return true;
}
else
{
return false;
}
}
///// <summary>
///// Creates a debug log for mr without any conditions.
///// </summary>
//public static void DebugLog(this ILProcessor processor, MethodReference mr)
//{
// processor.Emit(OpCodes.Call, mr);
// processor.Emit(OpCodes.Box, mr.ReturnType);
// processor.Emit(OpCodes.Call, base.GetClass<GeneralHelper>().Debug_LogCommon_MethodRef);
//}
/// <summary>
/// Inserts instructions at the beginning.
/// </summary>
/// <param name="processor"></param>
/// <param name="instructions"></param>
public static void InsertAt(this ILProcessor processor, int target, List<Instruction> instructions)
{
for (int i = 0; i < instructions.Count; i++)
processor.Body.Instructions.Insert(i + target, instructions[i]);
}
/// <summary>
/// Inserts instructions at the beginning.
/// </summary>
/// <param name="processor"></param>
/// <param name="instructions"></param>
public static void InsertFirst(this ILProcessor processor, List<Instruction> instructions)
{
for (int i = 0; i < instructions.Count; i++)
processor.Body.Instructions.Insert(i, instructions[i]);
}
/// <summary>
/// Inserts instructions at the end while also moving Ret down.
/// </summary>
/// <param name="processor"></param>
/// <param name="instructions"></param>
public static void InsertLast(this ILProcessor processor, List<Instruction> instructions)
{
bool retRemoved = false;
int startingCount = processor.Body.Instructions.Count;
//Remove ret if it exist and add it back in later.
if (startingCount > 0)
{
if (processor.Body.Instructions[startingCount - 1].OpCode == OpCodes.Ret)
{
processor.Body.Instructions.RemoveAt(startingCount - 1);
retRemoved = true;
}
}
foreach (Instruction inst in instructions)
processor.Append(inst);
//Add ret back if it was removed.
if (retRemoved)
processor.Emit(OpCodes.Ret);
}
/// <summary>
/// Inserts instructions before target.
/// </summary>
/// <param name="processor"></param>
/// <param name="instructions"></param>
public static void InsertBefore(this ILProcessor processor, Instruction target, List<Instruction> instructions)
{
int index = processor.Body.Instructions.IndexOf(target);
for (int i = 0; i < instructions.Count; i++)
processor.Body.Instructions.Insert(index + i, instructions[i]);
}
/// <summary>
/// Adds instructions to the end of processor.
/// </summary>
/// <param name="processor"></param>
/// <param name="instructions"></param>
public static void Add(this ILProcessor processor, List<Instruction> instructions)
{
for (int i = 0; i < instructions.Count; i++)
processor.Body.Instructions.Add(instructions[i]);
}
/// <summary>
/// Inserts instructions before returns. Only works on void types.
/// </summary>
/// <param name="processor"></param>
/// <param name="instructions"></param>
public static void InsertBeforeReturns(this ILProcessor processor, CodegenSession session, List<Instruction> instructions)
{
if (processor.Body.Method.ReturnType.FullName != session.Module.TypeSystem.Void.FullName)
{
session.LogError($"Cannot insert instructions before returns on {processor.Body.Method.FullName} because it does not return void.");
return;
}
/* Insert at the end of the method
* and get the first instruction that was inserted.
* Any returns or breaks which would exit the method
* will jump to this instruction instead. */
processor.InsertLast(instructions);
Instruction startInst = processor.Body.Instructions[processor.Body.Instructions.Count - instructions.Count];
//Look for anything that jumps to rets.
for (int i = 0; i < processor.Body.Instructions.Count; i++)
{
Instruction inst = processor.Body.Instructions[i];
if (inst.Operand is Instruction operInst)
{
if (operInst.OpCode == OpCodes.Ret)
inst.Operand = startInst;
}
}
}
}
}