mirror of
https://github.com/Dadechin/Unity-WebSocket.git
synced 2025-07-04 04:14:34 +00:00
15 lines
261 B
C#
15 lines
261 B
C#
using UnityEngine;
|
|
|
|
namespace FishNet.Component.Prediction
|
|
{
|
|
public sealed class NetworkCollision2D : NetworkCollider2D
|
|
{
|
|
protected override void Awake()
|
|
{
|
|
base.IsTrigger = false;
|
|
base.Awake();
|
|
}
|
|
|
|
}
|
|
|
|
} |