Unity-WebSocket/Assets/FishNet/Runtime/Generated/Component/Prediction/NetworkCollision2D.cs
2025-06-28 11:28:54 +03:30

15 lines
261 B
C#

using UnityEngine;
namespace FishNet.Component.Prediction
{
public sealed class NetworkCollision2D : NetworkCollider2D
{
protected override void Awake()
{
base.IsTrigger = false;
base.Awake();
}
}
}