mirror of
https://github.com/Dadechin/Unity-WebSocket.git
synced 2025-07-04 04:14:34 +00:00
21 lines
516 B
Plaintext
21 lines
516 B
Plaintext
fileFormatVersion: 2
|
|
guid: 4ab517aa5c3b6e34ca20461339adda04
|
|
timeCreated: 1526172456
|
|
licenseType: Store
|
|
MonoImporter:
|
|
externalObjects: {}
|
|
serializedVersion: 2
|
|
defaultReferences: []
|
|
executionOrder: 0
|
|
icon: {instanceID: 0}
|
|
userData:
|
|
assetBundleName:
|
|
assetBundleVariant:
|
|
AssetOrigin:
|
|
serializedVersion: 1
|
|
productId: 207815
|
|
packageName: 'FishNet: Networking Evolved'
|
|
packageVersion: 4.6.9R
|
|
assetPath: Assets/FishNet/Runtime/Plugins/GameKit/Dependencies/Utilities/Floats.cs
|
|
uploadId: 762203
|