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This is a simple benchmark for our NetworkTransform component. Setup: * Start server and client in two editors, or clientHost. Notes: * To configure spawned object: * Open NetworkTransform Benchmark scene. * Select any prefab NetworkTransform Benchmark XYZ. * To configure spawn count: * Open NetworkTransform Benchmark scene. * Select Prefab Spawner, and set amount. * To configure tick rate: * Open NetworkTransform Benchmark scene. * Select NetworkManager, change Tick Rate on TimeManager. * To configure object rates and movement: * Open prefab NetworkTransform Benchmark XYZ. * Configure MoveRandomly.