Unity-WebSocket/Assets/FishNet/Runtime/Plugins/GameKit/Dependencies/Utilities/Maths.cs
2025-06-28 11:28:54 +03:30

44 lines
1.1 KiB
C#

namespace GameKit.Dependencies.Utilities
{
public static class Maths
{
/// <summary>
/// Returns a clamped SBytte.
/// </summary>
public static sbyte ClampSByte(long value, sbyte min, sbyte max)
{
if (value < min)
return min;
else if (value > max)
return max;
else
return (sbyte)value;
}
/// <summary>
/// Returns a clamped double.
/// </summary>
public static double ClampDouble(double value, double min, double max)
{
if (value < min)
return min;
else if (value > max)
return max;
else
return value;
}
/// <summary>
/// Returns a clamped byte.
/// </summary>
public static byte ClampByte(byte value, byte min, byte max)
{
if (value < min)
return min;
else if (value > max)
return max;
else
return value;
}
}
}